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Glama

Related Servers

Alternatives to text2d

No user-submitted related servers found.

    Related Servers

    • A
      license
      B
      quality
      B
      maintenance
      Enables AI agents to create and refine pixel art and sprite animations through MCP tools, including seeded generators, indexed palettes, shading, animation presets, inline PNG previews, and multi-format export.
      28
      MIT
    • A
      license
      B
      quality
      C
      maintenance
      Enables AI assistants to create and edit pixel art and animated sprites in Aseprite through 104 tools covering drawing, layers, animation, palettes, tilemaps, exports, visual analysis, and raw Lua scripting.
      116
      MIT
    • A
      license
      Not graded
      quality
      D
      maintenance
      Enables AI assistants to drive Aseprite for pixel-art creation, including sprite setup, grid-based drawing, layer/frame/tag management, reference image import, and export, with rendered previews after every mutation.
      MIT
    • F
      license
      Not graded
      quality
      C
      maintenance
      Enables AI to directly control Pixelorama for real-time 2D game asset creation, including layer-based pixel drawing, animation frames, automatic quality checks, and export of spritesheets, .pxo files, and Godot resources.
      -

    TDQS

    A3.7/5.0

    Scored across 14 tools

    Disambiguation5/5

    Each tool targets a distinct operation on the canvas or palette: lifecycle, drawing primitives, pixel manipulation, filters, and export. There is little to no overlap between tool purposes, making selection unambiguous.

    Naming Consistency5/5

    Tool names consistently follow a verb_noun (or verb_noun_batch) pattern with lowercase underscores. The parallel create/list/get/delete and set/apply/export groupings make the API predictable and easy to navigate.

    Tool Count5/5

    14 tools is within the ideal scope for a specialized pixel-art canvas server. Each tool covers a distinct editing, transformation, or I/O operation, so none feel redundant and the surface remains manageable.

    Completeness4/5

    The server covers a solid canvas lifecycle including creation, metadata access, deletion, multiple pixel-editing operations, filters, texture generation, and export. The main minor gap is the lack of a direct tool for reading individual pixel values, though export_texture can partially compensate by outputting a JSON grid.

    Maintenance

    ActivityInactive
    ResponsivenessNo recent community issues