Skip to main content
Glama
akiojin

PlayFab MCP Server

by akiojin

PlayFab MCP 服务器

铁匠徽章

这是什么?🤔

此服务器是一个中间件,可使大型语言模型(例如 Claude 和 VS Code)直接与 PlayFab 服务交互。它充当安全高效的翻译器,将您的 AI 助手与各种 PlayFab 功能连接起来,例如物品搜索、分段查询、玩家资料查找、库存管理和 PlayFab ID 转换。

快速示例

You: "Show me the latest 10 items."
Claude: *calls the PlayFab search_items API and returns the results in plain text*

Related MCP server: Azure Cosmos DB MCP Server

它是如何工作的?🛠️

该服务器利用模型上下文协议 (MCP) 在 AI 模型和 PlayFab 服务之间建立通用接口。尽管 MCP 旨在支持任何 AI 模型,但目前仅提供开发者预览版。

请按照以下步骤开始:

  1. 设置您的项目。

  2. 将您的项目详细信息添加到您的 LLM 客户端的配置中。

  3. 开始自然地与 PlayFab 数据交互!

它能做什么?📊

  • 使用 PlayFab 的 search_items API 搜索项目。

  • 检索全面的段信息。

  • 查询指定段内的玩家资料。

  • 使用 get_inventory_items API 检索当前库存项目。

  • 使用 get_inventory_collection_ids API 获取库存收集 ID。

  • 通过 get_title_player_account_id_from_playfab_id API 将 PlayFab ID 转换为标题玩家帐户 ID。

快速入门🚀

通过 Smithery 安装

要通过Smithery自动为 Claude Desktop 安装 PlayFab MCP 服务器:

npx -y @smithery/cli install @akiojin/playfab-mcp-server --client claude

先决条件

  • Node.js 18 或更高版本。

  • 有效的 PlayFab 帐户(通过 PlayFab 游戏管理器获取您的标题 ID 和开发者密钥)。

  • 受支持的 LLM 客户端,例如 Claude Desktop。

设置你的项目

从 PlayFab 游戏管理器获取您的 PlayFab 标题 ID 和开发人员密钥,然后在项目根目录中创建一个包含以下内容的.env文件(将占位符替换为您的实际凭据):

PLAYFAB_TITLE_ID=
PLAYFAB_DEV_SECRET_KEY=

入门

  1. 安装依赖项在项目根目录中,运行以下命令来安装所有必要的依赖项:

    npm install
  2. 构建项目通过执行以下命令来编译项目:

    npm run build
  3. 启动服务器通过执行以下命令启动服务器:

    npm start
  4. 确认消息启动后,您应该会看到此消息:

    PlayFab Server running on stdio

使用光标运行

要将 PlayFab MCP 服务器与 Cursor 一起使用,请按照以下步骤操作:

  1. 如果尚未安装,请安装Cursor Desktop

  2. 在空文件夹中打开 Cursor 的新实例。

  3. 将此存储库中的mcp.json文件复制到您的文件夹中,并根据您的环境更新值。

  4. 启动光标;PlayFab MCP 服务器应该出现在工具列表中。

  5. 例如,尝试“显示最新的 10 个项目”之类的提示来验证服务器是否正确处理您的查询。

将项目详细信息添加到 Claude Desktop 的配置文件中

打开 Claude Desktop,前往“文件 → 设置 → 开发者 → 编辑配置”。然后,将claude_desktop_config文件内容替换为以下代码片段:

{
  "mcpServers": {
    "playfab": {
      "command": "npx",
      "args": [
        "-y",
        "@akiojin/playfab-mcp-server"
      ],
      "env": {
        "PLAYFAB_TITLE_ID": "Your PlayFab Title ID",
        "PLAYFAB_DEV_SECRET_KEY": "Your PlayFab Developer Secret Key"
      }
    }
  }
}

通过这些步骤,您已成功配置 PlayFab MCP 服务器以与您的 LLM 客户端一起使用,从而实现与 PlayFab 服务的无缝交互。

Available Tools

3 tools
get_all_playersC

PlayFab get all players

ParametersJSON Schema
NameRequiredDescriptionDefault

No parameters

TDQS

C2.7/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. It only states the action without disclosing behavioral traits such as pagination, rate limits, authentication needs, or what 'all players' entails (e.g., active only, includes metadata). This leaves significant gaps for safe and effective use.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single phrase 'PlayFab get all players', which is concise but under-specified. It front-loads the core action but lacks necessary context to be fully helpful. While not verbose, it misses opportunities to add value in a compact form.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no annotations, no output schema, and a simple but vague description, this is incomplete for a tool that likely returns a list of players. The description doesn't explain return values, error handling, or operational constraints, leaving the agent with insufficient information for reliable use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has 0 parameters with 100% schema description coverage, so no parameter documentation is needed. The description doesn't add parameter details, which is appropriate here. Baseline is 4 for zero parameters, as the schema fully covers the absence of inputs.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'PlayFab get all players' states the action ('get') and resource ('players'), but lacks specificity about scope or format. It distinguishes from siblings like 'get_all_segments' by resource type, but doesn't clarify if this retrieves all players globally or within a context. The purpose is understandable but vague.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives like 'search_items'. The description doesn't mention prerequisites, limitations, or typical use cases. Without annotations or context, the agent must infer usage from the tool name alone.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

get_all_segmentsC

PlayFab get all segments

ParametersJSON Schema
NameRequiredDescriptionDefault

No parameters

TDQS

C2/5.0
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden of behavioral disclosure. The description only states the action ('get all segments') without any details on what this entails—e.g., whether it's a read-only operation, if it requires authentication, how it handles pagination or rate limits, or what the output looks like. This is inadequate for a tool with no annotation support.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise ('PlayFab get all segments'), which could be efficient, but it under-specifies the tool's purpose and context. While it avoids unnecessary words, it fails to provide essential information that would help an agent use the tool correctly, making this brevity more of a deficiency than a strength.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the lack of annotations, no output schema, and a simple input schema with no parameters, the description is incomplete. It does not explain what 'segments' are, how the tool behaves, or what to expect in return, leaving significant gaps for an agent to understand and invoke the tool effectively in the context of sibling tools like 'get_all_players'.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 0 parameters with 100% coverage, meaning there are no parameters to document. The description does not add parameter details, which is appropriate here. A baseline of 4 is applied since no parameters exist, and the description does not mislead about inputs.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose2/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'PlayFab get all segments' restates the tool name with minimal elaboration. It specifies the action ('get all') and resource ('segments'), but lacks specificity about what 'segments' are in the PlayFab context or how this differs from sibling tools like 'get_all_players' or 'search_items'. This is borderline tautological, as it essentially repeats the name with the platform prefix added.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines1/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. It does not mention sibling tools like 'get_all_players' or 'search_items', nor does it specify contexts, prerequisites, or exclusions for usage. This leaves the agent with no information to make an informed choice among available tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

search_itemsD

PlayFab search items

ParametersJSON Schema
NameRequiredDescriptionDefault
continuationTokenNoAn opaque token used to retrieve the next page of items, if any are available.
countYesNumber of items to retrieve. This value is optional. Maximum page size is 50. Default value is 10.
filterNoAn OData filter used to refine the search query (For example: "type eq 'ugc'"). More info about Filter Complexity limits can be found here: https://learn.microsoft.com/en-us/gaming/playfab/features/economy-v2/catalog/search#limits
orderByNoAn OData orderBy used to order the results of the search query. For example: "rating/average asc"
searchNoThe text to search for.

TDQS

D1.7/5.0
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden for behavioral disclosure. It reveals nothing about whether this is a read/write operation, authentication requirements, rate limits, pagination behavior (beyond what's implied by continuationToken in schema), error conditions, or response format. For a search tool with 5 parameters and no output schema, this is critically inadequate.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

While technically concise (two words), this is under-specification rather than effective brevity. The description fails to front-load essential information and doesn't earn its place - it provides almost no value beyond the tool name itself. A truly concise description would still convey core purpose and context.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness1/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's complexity (5 parameters, no output schema, no annotations), the description is completely inadequate. It doesn't explain what 'items' are, what search capabilities exist, how results are returned, or any behavioral characteristics. For a search operation that likely returns structured data, the absence of output schema means the description should at minimum indicate the nature of returned results.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema fully documents all 5 parameters. The description adds no parameter information beyond what's already in the schema. According to scoring rules, when schema coverage is high (>80%), the baseline is 3 even with no param info in description.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose2/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description 'PlayFab search items' is a tautology that merely restates the tool name with a platform prefix. It doesn't specify what 'items' refers to (catalog items, inventory items, etc.), what action 'search' performs (filtering, text search, or both), or what resource domain this operates in. While it distinguishes from the sibling tools (which target players/segments rather than items), the purpose remains vague.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines1/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. There's no mention of prerequisites, appropriate contexts, or comparison with other search methods. The sibling tools (get_all_players, get_all_segments) target different resources, but the description doesn't help an agent decide between searching items versus retrieving players/segments.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

TDQS

C2.4/5.0
Disambiguation5/5

Each tool has a clearly distinct purpose targeting different PlayFab resources: players, segments, and items. There is no overlap in functionality, making it easy for an agent to select the correct tool without confusion.

Naming Consistency5/5

All tool names follow a consistent verb_noun pattern (get_all_players, get_all_segments, search_items), using snake_case throughout. This predictability enhances readability and usability.

Tool Count2/5

With only 3 tools, the server feels under-scoped for a platform like PlayFab, which typically involves more operations such as creating/updating players, managing items, or handling segments. This limited set may hinder agent workflows.

Completeness2/5

The toolset is severely incomplete for PlayFab's domain, covering only retrieval operations (get_all and search) without any create, update, or delete capabilities. This leaves significant gaps that will likely cause agent failures in broader tasks.

Maintenance

ActivityActive
ResponsivenessSyncing

Resources

Unclaimed servers have limited discoverability.

Looking for Admin?

If you are the server author, to access and configure the admin panel.

Related MCP Connectors

Related MCP Servers

  • A
    license
    Not graded
    quality
    C
    maintenance
    This is a server that lets your LLMs (like Claude) talk directly to your BigQuery data! Think of it as a friendly translator that sits between your AI assistant and your database, making sure they can chat securely and efficiently.
    1,449
    147
    MIT
  • A
    license
    B
    quality
    D
    maintenance
    A server that enables LLMs like Claude to interact with Azure Cosmos DB databases through natural language queries, acting as a translator between AI assistants and database systems.
    4
    3
    MIT
  • A
    license
    B
    quality
    F
    maintenance
    This server enables natural language interaction between a user and their Kuzu databases using clients like Claude Desktop or Cursor, allowing LLMs to retrieve the database schema, execute Cypher queries, create nodes, and establish relationships in the graph database.
    2
    42
    MIT

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/akiojin/playfab-mcp-server'

If you have feedback or need assistance with the MCP directory API, please join our Discord server