Enables typed Gaea terrain builds and output verification for DCC-MCP, including inspecting templates, planning CLI arguments, executing bounded builds, and verifying exported height/weight images with dimensions and SHA-256 receipts.
Enables inspecting, editing, and building QuadSpinner Gaea terrain graphs through MCP, including cloning graphs, adjusting inputs and outputs, setting variables, and running silent builds.
Enables advanced geospatial analysis including elevation queries, line-of-sight calculations, terrain visualization, and autonomous drone mission planning with real-time safety analysis and 3D visualization capabilities.
Enables MCP-based control of Adobe Substance 3D Designer to create editable stonewall grayscale blockouts, export height maps and masks, and record user review feedback.
Enables AI agents to perform professional-grade geoprocessing tasks such as buffers, overlays, reprojections, and terrain analysis with deterministic tools and verifiable provenance.
Enables AI agents to control the RealityScan photogrammetry pipeline (align, mesh, texture, export) either headless or through a visible GUI, and includes a 360° video to perspective frames converter for pre-processing equirectangular and YouTube EAC content.