blender-mcp-enhanced
Provides comprehensive tools for AI-assisted 3D modeling, scene manipulation, material control, and geometry node creation within Blender, enabling Claude to interact with Blender scenes programmatically.
Allows searching and downloading 3D models from Sketchfab directly into Blender for use in scenes.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@blender-mcp-enhancedcreate a procedural wooden table with geometry nodes"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
BlenderMCP Enhanced - Advanced Blender AI Integration
🚀 Enhanced fork of BlenderMCP with shared context, geometry nodes, and advanced tool chaining capabilities.
BlenderMCP Enhanced connects Blender to Claude AI through the Model Context Protocol (MCP), enabling sophisticated AI-assisted 3D modeling, procedural geometry creation, and persistent multi-turn workflows.
✨ Enhanced Features
🔄 Shared Context & Persistence
Persistent variables between tool calls - no more isolated script execution
Object & material handles for seamless cross-tool references
Operation history tracking with automatic cleanup
Multi-turn conversations that build on previous work
🔧 Geometry Nodes Support
AI-driven procedural modeling with sophisticated geometry node networks
Blender 4.x compatibility with automatic interface handling
Parametric object creation (tables, chairs, organic shapes, complex geometry)
Auto-handle generation for seamless tool chaining
⚡ Advanced Tool Chaining
13 new MCP tools for context management and procedural modeling
Enhanced asset downloads with automatic handle creation
Intelligent operation tracking and debugging capabilities
Script registry system for reusable Python code libraries
Related MCP server: BlenderMCP
📦 Installation (Enhanced Version)
From PyPI (Recommended)
uvx install blender-mcp-enhancedFrom Source
uvx install git+https://github.com/zachhandley/blender-mcp-enhanced.gitFor Development
git clone https://github.com/zachhandley/blender-mcp-enhanced.git
cd blender-mcp-enhanced
uvx install .🙏 Credits
Enhanced by: Zach Handley (zachhandley.com)
Added shared context and persistent variables system
Integrated comprehensive geometry nodes support
Enhanced tool chaining and operation tracking
Original Project: Based on BlenderMCP by the community
Original Description:
We have no official website. Any website you see online is unofficial and has no affiliation with this project. Use them at your own risk.
Join the Community
Give feedback, get inspired, and build on top of the MCP: Discord
Supporters
Warp, the intelligent terminal for developers
Available for MacOS, Linux, & Windows
Other supporters:
All supporters:
Release notes (1.2.0)
View screenshots for Blender viewport to better understand the scene
Search and download Sketchfab models
Previously added features:
Support for Poly Haven assets through their API
Support to generate 3D models using Hyper3D Rodin
For newcomers, you can go straight to Installation. For existing users, see the points below
Download the latest addon.py file and replace the older one, then add it to Blender
Delete the MCP server from Claude and add it back again, and you should be good to go!
Features
Two-way communication: Connect Claude AI to Blender through a socket-based server
Object manipulation: Create, modify, and delete 3D objects in Blender
Material control: Apply and modify materials and colors
Scene inspection: Get detailed information about the current Blender scene
Code execution: Run arbitrary Python code in Blender from Claude
Components
The system consists of two main components:
Blender Addon (
addon.py): A Blender addon that creates a socket server within Blender to receive and execute commandsMCP Server (
src/blender_mcp/server.py): A Python server that implements the Model Context Protocol and connects to the Blender addon
Installation
Prerequisites
Blender 3.0 or newer
Python 3.10 or newer
uv package manager:
If you're on Mac, please install uv as
brew install uvOn Windows
powershell -c "irm https://astral.sh/uv/install.ps1 | iex" and then
set Path=C:\Users\nntra\.local\bin;%Path%Otherwise installation instructions are on their website: Install uv
⚠️ Do not proceed before installing UV
Environment Variables
The following environment variables can be used to configure the Blender connection:
BLENDER_HOST: Host address for Blender socket server (default: "localhost")BLENDER_PORT: Port number for Blender socket server (default: 9876)
Example:
export BLENDER_HOST='host.docker.internal'
export BLENDER_PORT=9876Claude for Desktop Integration
Quick Setup (Recommended)
Use the modern Claude CLI for the easiest setup:
claude mcp add blender uvx blender-mcp-enhancedManual Setup
Watch the setup instruction video (Assuming you have already installed uv)
Go to Claude > Settings > Developer > Edit Config > claude_desktop_config.json to include the following:
{
"mcpServers": {
"blender": {
"command": "uvx",
"args": [
"blender-mcp-enhanced"
]
}
}
}Cursor Integration
For Mac users, go to Settings > MCP and paste the following
To use as a global server, use "add new global MCP server" button and paste
To use as a project specific server, create
.cursor/mcp.jsonin the root of the project and paste
{
"mcpServers": {
"blender": {
"command": "uvx",
"args": [
"blender-mcp-enhanced"
]
}
}
}For Windows users, go to Settings > MCP > Add Server, add a new server with the following settings:
{
"mcpServers": {
"blender": {
"command": "cmd",
"args": [
"/c",
"uvx",
"blender-mcp-enhanced"
]
}
}
}⚠️ Only run one instance of the MCP server at a time (Claude Desktop, Cursor, Codex, or VS Code), not multiple simultaneously
Codex Integration
For Codex users, you can add the MCP server using the CLI:
codex mcp add blender uvx blender-mcp-enhancedOr manually configure in your Codex settings with:
{
"mcpServers": {
"blender": {
"command": "uvx",
"args": [
"blender-mcp-enhanced"
]
}
}
}Visual Studio Code Integration
Prerequisites: Make sure you have Visual Studio Code installed before proceeding.
Installing the Blender Addon
Download the
addon.pyfile from this repoOpen Blender
Go to Edit > Preferences > Add-ons
Click "Install..." and select the
addon.pyfileEnable the addon by checking the box next to "Interface: Blender MCP"
Usage
Starting the Connection

In Blender, go to the 3D View sidebar (press N if not visible)
Find the "BlenderMCP" tab
Turn on the Poly Haven checkbox if you want assets from their API (optional)
Click "Connect to Claude"
Make sure the MCP server is running in your terminal
Using with Claude
Once the config file has been set on Claude, and the addon is running on Blender, you will see a hammer icon with tools for the Blender MCP.
![]()
Capabilities
Get scene and object information
Create, delete and modify shapes
Apply or create materials for objects
Execute any Python code in Blender
Download the right models, assets and HDRIs through Poly Haven
AI generated 3D models through Hyper3D Rodin
Example Commands
Here are some examples of what you can ask Claude to do:
"Create a low poly scene in a dungeon, with a dragon guarding a pot of gold" Demo
"Create a beach vibe using HDRIs, textures, and models like rocks and vegetation from Poly Haven" Demo
Give a reference image, and create a Blender scene out of it Demo
"Generate a 3D model of a garden gnome through Hyper3D"
"Get information about the current scene, and make a threejs sketch from it" Demo
"Make this car red and metallic"
"Create a sphere and place it above the cube"
"Make the lighting like a studio"
"Point the camera at the scene, and make it isometric"
🚀 Enhanced Examples (New in this Fork)
Persistent Multi-Turn Workflows
"Create a cube, store it as 'my_cube', then in the next prompt scale it by 2"
"Download a wood texture, save the material handle, then apply it to all selected objects"
"Create 5 different objects, store them all, then arrange them in a circle using their handles"
Geometry Nodes Procedural Modeling
"Create a simple procedural table using geometry nodes"
"Use geometry nodes to create a parametric chair with exposed height and width controls"
"Generate a noise-deformed sphere with geometry nodes and exposed strength parameter"
"Create points distributed on a sphere surface with controllable density"
"Build a procedural car using geometry node networks"
Script Registry System
"Register a lighting setup script for reuse across projects"
"Create and store utility scripts for material creation, then execute them when needed"
"Build a library of geometry node templates and execute them by name"
"Store scene analysis scripts in different categories and run them on-demand"
Advanced Tool Chaining
"Download a Poly Haven texture, create a procedural object with geometry nodes, and apply the texture"
"Generate multiple objects with Hyper3D, store their handles, then create a scene composition"
"Create a procedural building, get its dimensions, then create matching furniture to scale"
Hyper3D integration
Hyper3D's free trial key allows you to generate a limited number of models per day. If the daily limit is reached, you can wait for the next day's reset or obtain your own key from hyper3d.ai and fal.ai.
Troubleshooting
Connection issues: Make sure the Blender addon server is running, and the MCP server is configured on Claude, DO NOT run the uvx command in the terminal. Sometimes, the first command won't go through but after that it starts working.
Timeout errors: Try simplifying your requests or breaking them into smaller steps
Poly Haven integration: Claude is sometimes erratic with its behaviour
Have you tried turning it off and on again?: If you're still having connection errors, try restarting both Claude and the Blender server
Technical Details
Communication Protocol
The system uses a simple JSON-based protocol over TCP sockets:
Commands are sent as JSON objects with a
typeand optionalparamsResponses are JSON objects with a
statusandresultormessage
Limitations & Security Considerations
The
execute_blender_codetool allows running arbitrary Python code in Blender, which can be powerful but potentially dangerous. Use with caution in production environments. ALWAYS save your work before using it.Poly Haven requires downloading models, textures, and HDRI images. If you do not want to use it, please turn it off in the checkbox in Blender.
Complex operations might need to be broken down into smaller steps
Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
Disclaimer
This is a third-party integration and not made by Blender. Made by Siddharth
This server cannot be installed
Maintenance
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
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