Enables generating game assets from natural language prompts, including sprite sheets, animations, voiceover, sound effects, chiptune music, tilesets, backgrounds, VFX, and cohesive asset packs with shared style and audio DSP presets.
MCP server that turns AI into an SVG artist. One rendering engine with a rich JSON schema, AI controls all design parameters. Renders animated SVGs with CSS @keyframes and SMIL animations. Supports 16+ element types, parametric curves, pattern groups, gradient/filter/clip/mask definitions, and PNG preview. No external dependencies, runs locally via npx.
Enables creation, validation, rendering, and optimization of SVG images with conversion capabilities to PNG, React components, React Native components, and Data URIs.
Enables AI agents to create style-locked game projects and generate sprites, animations, tiles, maps, music, 3D models, and VFX, then export engine-ready packages for Godot, Phaser, Unity, GameMaker, or RPG Maker MZ.
Enables to create, compose, and export SVG documents programmatically using the svgwrite library through tool calls. Supports shapes, groups, gradients, and pattern generators.