Godot MCP connects AI assistants directly to the Godot editor, exposing 300+ tools for scene construction, node manipulation, runtime inspection, input recording, physics setup, animation authoring, and more.
An out-of-the-box, zero-dependency Model Context Protocol (MCP) server integration designed specifically for the Godot Engine (4.x).Once connected, your AI agents (Claude, Cursor, Trae, ChatGPT) gain access to a powerful set of tools to interact with your active Godot project directory.
The most advanced MCP server for Godot Editor that lets AI assistants operate directly inside your running Godot project for scene creation, script generation, UI authoring, and more.
Connect any MCP-compatible AI client (Claude Code, Cursor, Windsurf) to Unity or Godot. 300+ granular tools, an editor aware system prompt, game design document project context, script semantic search, and skill calibration.
MCP server that connects AI coding assistants to a live Godot editor, enabling scene, node, script, resource, runtime, debugger, and test workflows through natural language.
An MCP server that enables AI assistants to directly run, inspect, modify, and debug Godot game development projects through 110+ tools covering scenes, scripts, resources, runtime debugging, and asset management.