create_granular_texture
Generate a shimmering cloud of tiny sine grains scattered in pitch and stereo; adjust density, grain size, pitch spread, duration, and effects to create granular textures.
Instructions
Play a shimmering cloud of many tiny sine grains scattered in pitch and stereo.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "create_granular_texture"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Random seed for a reproducible result; omit for a new one | |
| volume | No | Loudness, 0..1 | |
| density | No | 0 = 5 grains/s, 1 = 100 grains/s | |
| effects | No | Optional effect chain | |
| duration | No | Seconds | |
| grain_size | No | Grain length in seconds | |
| source_note | No | Centre note or frequency | A4 |
| pitch_spread | No | Random pitch range; 1 = +-1 octave |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |