create_ambient_soundscape
Generates an evolving ambient soundscape by layering a drone with slowly swelling tones. Set mood, density, pitch range, duration and effects to shape a reproducible audio piece.
Instructions
Play an evolving ambient piece: a drone with slowly swelling, overlapping tones.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "create_ambient_soundscape"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mood | No | calm | |
| seed | No | Random seed for a reproducible result; omit for a new one | |
| volume | No | Loudness, 0..1 | |
| density | No | How many sound events overlap | |
| effects | No | Override the mood's own reverb/delay | |
| duration | No | Seconds | |
| pitch_range | No | medium |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |