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nexus_get_game_artwork

Read-onlyIdempotent

Fetch current game artwork schema URLs, returning v1 tile and v2 hero, thumbnail, and tile image links for Nexus Mods games.

Instructions

Get the current game artwork schema URLs (v2 GraphQL).

Returns: JSON {schemaV1: {tile, tileBlurred}, schemaV2: {hero, thumbnail, tile}}.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Install Server

TDQS

A3.7/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint, idempotentHint, and non-destructive behavior. The description adds useful behavioral context: it uses GraphQL v2 and defines the exact return keys (schemaV1 vs schemaV2). No contradictions or unmentioned side effects.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is two short sentences plus a compact return block, with the main action front-loaded. Every element earns its place and there is no filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a parameterless read-only tool with safety annotations and an output schema, the description is nearly complete. The only minor gap is that 'current game' is not explicitly defined, though the zero-parameter signature makes the intended use reasonably inferable.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

There are zero parameters, so no parameter-level documentation is needed. The schema coverage is 100% and the description contains no parameter information, which is appropriate for a parameterless tool.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific verb and resource: 'Get the current game artwork schema URLs (v2 GraphQL).' The return block clarifies it returns schemaV1 and schemaV2 artwork fields. It does not explicitly distinguish itself from sibling getters, so it misses full sibling differentiation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance about when to use this tool versus alternatives such as nexus_get_game, nexus_get_game_v2, or nexus_get_games. Context that this is the current game's artwork is implied but no exclusions or alternatives are stated.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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