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    TDQS

    B3.4/5.0

    Scored across 31 tools

    Disambiguation4/5

    Most tools have distinct purposes, but a few pairs (e.g., analyze_inventory vs get_inventory, analyze_screen vs capture_screen) are similar in goal, differentiated mainly by method. The wiki tools also collectively aim at wiki lookups but target different entities.

    Naming Consistency4/5

    Tool names largely follow a verb_noun snake_case pattern (e.g., analyze_inventory, capture_screen). Minor inconsistencies include calc_items_to_level vs calculate_profit, and get_clickable_regions vs get_tab_coords.

    Tool Count2/5

    With 31 tools, the server exceeds the recommended 15-tool threshold for typical MCPs. Many tools are redundant (e.g., visual vs plugin methods), and the set feels bloated for a single-purpose server.

    Completeness4/5

    The tool set covers essential game state reading: inventory, stats, combat, dialog, NPCs, objects, wiki, and GE. Missing are direct action tools (e.g., click, keypress), but those may be handled externally. Gaps are minor.

    Maintenance

    ActivityInactive
    ResponsivenessNo issues