Easy Kit MCP Server
This server does not currently have a deployable release on Glama. Follow the repository's setup instructions to install and configure it for your MCP client, including any required credentials and local dependencies.
Easy Kit
คำสั่งเดียว สร้างเกมที่เล่นได้จริงจากเครื่องมือ Easy ทั้ง 12 ตัว: เดินในหมู่บ้าน คุยกับ NPC ทำเควสต์ ซื้อของ ดูคัตซีน มีเพลง เอฟเฟกต์ เซฟเกม และสลับภาษา ไทย · English · Melayueasykit new VillageDemo --template village_delivery drives Easy Sprite, Scene, Tilemap, Dialogue, Quest, UI, SFX,
FX, Music, Anim, Items and Save through their own CLIs and MCP servers, then assembles the exports into a
Godot 4.3+ project (with a passing headless test) and a PixiJS v8 web build of the same game. A unified MCP
server proxies all 12 tools under namespaced names (sprite__export_character, save__check_all, …) next to the
kit's own new_project, doctor and status. CLI, web dashboard, MCP over stdio and HTTP; local only.
Godot 4.3 (gl_compatibility) | Thai dialogue (Easy Dialogue box) |
Pixi web build: title (Easy Scene backdrop) | Pixi web build: Bang Roti's halal stall (Easy Items) |
Quick start
# the 12 Easy repos side by side (or set EASY<TOOL>_HOME / easykit.config.json), each with npm ci && npm run build
npm ci && npm run build
node dist/cli.js doctor # which tools are installed, versions, Godot / Chrome / xvfb
node dist/cli.js new VillageDemo --template village_delivery --seed 7 --dir ~/games
node dist/cli.js check ~/games/VillageDemo --shots ~/games/shots --frames
godot --path ~/games/VillageDemo/godot # or serve ~/games/VillageDemo/webAbout 30 s on a laptop. --engine godot|pixi|both (default both), --seed N varies the player's shirt colour, the
coin sound, the coin-burst particles and the village theme, --force replaces an existing folder.
Related MCP server: McpHub
What easykit new does
# | Tool | What it makes for the game | How Easy Kit calls it |
1 | Easy Sprite | 8 top-down + 4 side-view sheets for the cast; the player's shirt is recoloured from the seed | MCP |
2 | Easy Scene | Title backdrop: | CLI |
3 | Easy Tilemap |
| CLI |
4 | Easy Dialogue |
| CLI |
5 | Easy Quest | Delivery quest (accept → temple → farm → bonus mango → elder → report) + | CLI |
6 | Easy UI | Teak theme, HUD (wallet, quest panel), fonts | CLI |
7 | Easy SFX | Sound bank with a seeded coin sound, typing blips | CLI |
8 | Easy FX | 8 effects incl. a seeded coin burst (coin, level-up, sparkle, confetti, dust, heal, fireflies, lanterns) | CLI |
9 | Easy Music |
| CLI |
10 | Easy Anim | Intro cutscene | CLI |
11 | Easy Items | Items database, wallet, inventory, | CLI |
12 | Easy Save | Save schema v3 + string tables re-extracted from this project's dialogue / quest / UI / items, plus the kit's 35 keys | CLI |
— | Easy Kit | Merges every Godot export into | — |
Each tool works in <project>/.easy/<tool> with EASY<TOOL>_WORKSPACE and EASY<TOOL>_ALLOWED_DIRS set to the
project, so the sibling repos are never written to. Sprite sheets and every other generated asset stay in the
project; nothing generated is committed to this repo.
The village_delivery game
ต้นส่งของรอบหมู่บ้าน · Ton's village deliveries · Penghantaran Ton di kampung. A top-down multicultural southern Thai village (Buddhist temple, wooden kampung mosque, market, paddy, river) at 480×270:
Walk: arrows / WASD; the camera follows Ton, buildings and NPCs collide.
Talk: E or Enter near an NPC. Auntie Daeng (market) gives the job; Luang Phi (temple), Lung Mee (farm) and Grandpa Phoem (elder) each play their own dialogue segment; others answer with short barks in the current language.
Quest: step and completion toasts with Easy FX, quest panel in the Easy UI HUD, coins into the Easy Items wallet.
Shop: Bang Roti's halal stall (Easy Items
raya_bazaar), its own Easy Music theme.Cutscene: intro from Easy Anim (Esc skips), with dialogue lines and music cues.
Save: F5 quick save / F9 quick load (Easy Save slots with checksum +
.bak), autosave every 2 minutes (Easy Save rotation); F9 on the title continues.Languages: L cycles th → en → ms for the HUD, prompts, barks and dialogue (Easy Save translations / Godot
TranslationServer).
The Godot test (kit/test_game.gd, 52 checks) and the web check (scripts/check-web.py, 21 checks in headless
Chrome) play the whole quest, the shop, save/load and the language switch.
Project layout
VillageDemo/
easykit.project.json manifest: seed, tool versions + commits, every step's outputs and notes
README.md how to run it and what each tool made
assets/ generated character sheets (never shipped by Easy Kit)
.easy/<tool>/ each tool's workspace: edit with the tool, then `easykit build VillageDemo`
godot/ Godot 4.3+ project (open project.godot)
web/ PixiJS v8 build (index.html, pixi.min.js bundled)CLI
Command | |
| Scaffold a game with all 12 tools |
| Re-assemble |
| Godot import (retried once if the first headless pass flakes; under xvfb + opengl3) + headless test, web check in headless Chrome, screenshots / GIF frames |
| Installed tools, versions, git commit, build state; Godot, Chrome, xvfb |
| One project or every project in a folder |
| The 12 tools, roles and ports |
| Dashboard: doctor table, new-project form, project list, play the web build (below) |
| Unified MCP server |
python3 scripts/make-gif.py SHOTS/godot out.gif turns --frames output into a GIF.
MCP
easykit mcp (stdio) or easykit mcp --http (http://127.0.0.1:8909/mcp) exposes the kit tools new_project,
build_project, check_project, doctor, status, list_tools and proxies every installed tool as
<tool>__<name>: 88 tool calls across the 12 servers (94 with the kit's own). Sibling servers start lazily on first
use. EASYKIT_MCP_TOOLS=save,fx limits the proxy, none turns it off. See docs/MCP.md.
{ "mcpServers": { "easykit": { "command": "node", "args": ["/path/to/easykit/dist/cli.js", "mcp", "--workspace", "/path/to/games"] } } }Configuration
Tool lookup, first match wins: EASY<TOOL>_HOME (e.g. EASYSAVE_HOME) → tools.<id> in easykit.config.json
($EASYKIT_CONFIG, ./easykit.config.json, then the kit folder) → <suiteDir>/easy<id> (default: the folder
holding Easy Kit; Easy Sprite also tries easysprite-work). A folder only counts if its package.json name matches.
Copy easykit.config.example.json. Godot: EASYKIT_GODOT, GODOT, godot in the
config, or godot on PATH; Chrome: chrome in the config or the usual install paths.
Ports (unique across the suite): dashboard 8908, MCP HTTP 8909, Vite 5187, web check server 8989.
Non-loopback hosts need the token printed at start (EASYKIT_TOKEN to set one).
Development
npm ci
npm run typecheck && npm run build && npm test # 31 tests; 3 integration tests skip without the sibling repos
npm run smoke # MCP (stdio + HTTP) and CLI smoke; `new` only when doctor is 12/12
npm run dev # API on 8908 + `npx vite --config web/vite.config.ts` on 5187CI has no sibling repos: integration tests, the proxied-MCP test and easykit new in the smoke test skip
themselves (doctor reports 0/12). Locally with the whole suite they run the full pipeline. EASYKIT_SKIP_INTEGRATION=1
forces the skip.
Limitations
One template so far (
village_delivery); it reuses the Easy Tilemap sample map and the Easy Dialogue / Quest / Anim samples, re-cast with generated characters, rather than generating a new map or story.The intro cutscene's lines exist in Thai and English only (Easy Anim sample); Malay falls back to English there.
Two files are exported by more than one tool (
background.png,dialogue/village_delivery.dialogue.json); the first writer wins and the build lists the collisions.Refusing Auntie Daeng keeps the quest available (the kit never emits the quest's
failevent).The Easy Items shop UI is laid out for 640×360 and is scaled to 75 % in the 480×270 game.
Easy Suite
Thirteen small, local-first tools that share one look (teak, lantern gold, Kanit, 16/48px pixels), one
workflow (CLI · web editor · MCP server) and the same targets (Godot 4.3+ and PixiJS v8).
ชุดเครื่องมือทำเกมพิกเซลสไตล์ไทย ใช้ร่วมกันได้ทั้งชุด · Easy Kit builds a whole playable game from the other twelve.
The samples share one multicultural southern Thai village: Buddhist temple, wooden kampung mosque and
Chinese-Thai shrine on the same street. หมู่บ้านพหุวัฒนธรรม วัด มัสยิด ศาลเจ้า อยู่ร่วมกันในเมืองเดียว
Tool | What it does | Repo | |
Compose modular 48px chibi characters (top-down + side-view) and export sheets. | |||
Side-view levels: parallax layers, 16px autotiles, Thai town props. | |||
Top-down 16px maps: blob-47 autotiles, objects, collision, spawns. | |||
Branching | |||
Text | |||
Nine-slice pixel UI kit: panels, bars, inventory, menus, 30 icons. | |||
Deterministic 8-bit SFX and 4-channel chiptune loops, typing blips. | |||
Pixel particles: sparks, fire, rain, lanterns, Raya pelita; sheets + Godot particles. | |||
Seeded Thai loop music: ranat, khong wong, saw, khim, pi, kompang; seamless WAV/OGG loops. | |||
Cutscene timelines: actors, camera, dialogue, FX and music cues; Godot + Pixi runners. | |||
Item database, shops, inventory, loot tables and crafting; 44 starter items with pixel icons. | |||
Versioned save slots with migrations and checksums; Thai / English / Malay string tables. | |||
Easy Kit ← you are here | One command drives all 12 tools into a playable Godot 4.3+ and PixiJS game; unified MCP server and |
Works with
All twelve: Easy Kit runs each tool's own CLI (Easy Sprite through its MCP server), so a tool upgrade reaches new
projects without kit changes. easykit doctor shows which commit of each tool built a project, and the manifest
records it.
Credits
Code: MIT. The template's kit strings and glue are written for this repo (CC0 1.0). Everything a generated game contains comes from the Easy tools under their own terms (samples CC0, Kanit SIL OFL 1.1); PixiJS v8 (MIT) is copied into web builds. See CREDITS.md.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
Loading tool schema changelog…
This server cannot be deployed
Maintenance
Related MCP Connectors
Nifty's MCP server — exposes tasks, projects, messages, and files as tools for AI agents.
Make games with AI: one MCP server that connects your agent to Unity, Unreal and Godot editors.
Host any HTTP API as a standard MCP server; auto-distribute to 12+ mainstream agent platforms.
MCP server for your apps' tools and custom tools, plus hosted AI agents and approval-gated workflows
Related MCP Servers
- FlicenseNot gradedqualityBmaintenanceEnables AI agents to access unified development tools including code generation, documentation synchronization, test case rendering, and architecture graph queries through a single MCP server.-
- AlicenseNot gradedqualityCmaintenanceEnables AI tools to uniformly discover, inspect, and call tools, prompts, and resources from multiple upstream MCP servers through a small set of fixed MCP tools, over stdio or HTTP.2MIT
- AlicenseNot gradedqualityBmaintenanceEnables developers to build, test, debug, and operate MCP servers from VS Code or CI, while also exposing trusted MCP capabilities to AI agents.MIT
- AlicenseNot gradedqualityAmaintenanceEnables AI assistants to research, plan, generate requirements, create starter projects, map codebases, curate context, manage tasks, and run multi-step development workflows through MCP-compatible clients.69 npmMIT