Warframe MCP Server
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Warframe MCP Serversearch for Sancti Magistar orders"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Warframe MCP Server
Warning: This project was 100% vibecoded and exists purely for my personal needs. Use at your own risk.
A Model Context Protocol (MCP) server that gives AI assistants real-time access to Warframe data. The production Cloudflare Worker exposes read-only Warframe Market search, current orders, closed-order statistics, and a local liquidity estimate, including OpenAI-compatible search and fetch tools. The legacy Node entrypoint retains 19 broader game-data tools.
Cloudflare Worker Tools
Tool | Description |
| Search tradable items by Russian name, English name, or slug |
| Get up to five current sell and buy orders for an item slug |
| Get normalized 48-hour and 90-day closed-order statistics per exact item variant |
| Estimate per-variant liquidity from current orders and 90-day reported volume |
| Return up to ten OpenAI-compatible citation results with stable |
| Resolve a stable item ID to a current market document with top sell and buy orders |
The wfm_* tools return short text plus structuredContent and the applied market filters. Search and top-orders results use retrieved_at; statistics and liquidity results use retrievedAt. The standard search and fetch tools return the OpenAI compatibility shape in structuredContent and duplicate the same object as JSON in text content.
Historical data comes from the deprecated and unsupported Warframe Market v1 statistics route. It is optional: liquidity still reports the current order snapshot when history is unavailable, but returns score=null, grade=unknown, and low confidence. reportedClosedVolume is Warframe Market's reported volume, not a complete or independently verified record of in-game trades.
Related MCP server: SteamDT MCP Server
Legacy Node Tools
Tool | Description |
| Current sortie, archon hunt, nightwave, invasions, open world cycles, events, Steel Path, construction progress, daily deals |
| Baro Ki'Teer status, inventory, and plat-per-ducat value analysis |
| Void Fissure listings with tier/Steel Path/Void Storm/mission type filters |
| Warframe stats, abilities, component drops, build cost, vault status |
| Weapon damage per fire mode, crit/status, components, build info |
| Mod stats at all ranks, polarity, drain, rarity, drop locations |
| Generic item lookup (arcanes, resources, blueprints, companions) |
| Live warframe.market prices — sell/buy stats, cheapest sellers, trade chat messages |
| Drop table search — relics, missions, enemies, with drop chances |
| Which relics contain a prime part, refinement chances, relic farm locations |
| Vaulted / farmable / Varzia resurgence status for prime items |
| Today's Cephalon Simaris synthesis target and scan locations |
| Where specific enemies spawn — confirmed locations from drop tables |
| Top community mod builds from Overframe.gg with mod lists and stats |
| Full crafting recipes — components, credits, build time, sub-recipes |
| Reverse ingredient lookup — "what uses this?" / "safe to sell?" |
| Best nodes to farm multiple resources — dark sector bonuses, overlap scoring |
| Cross-reference Nightwave with fissures/invasions/sortie for max efficiency |
| Find closest in-game color palette match for any hex color (Fashion Frame) |
Most lookup tools accept arrays (batch mode) to handle multiple items in a single call.
Quick Start
npm
git clone https://github.com/YOUR_USER/warframe-mcp.git
cd warframe-mcp
npm install
npm run buildCloudflare Worker (target production runtime):
npm run dev
# Health: http://127.0.0.1:8787/healthz
# MCP: http://127.0.0.1:8787/mcpStdio mode (for MCP clients like Claude Desktop, OpenCode, Cursor):
npm startLegacy Node HTTP mode (Streamable HTTP transport for remote/web clients):
npm run start:http
# Listening on http://127.0.0.1:3000/mcpDocker
docker build -t warframe-mcp .
# HTTP mode (default)
docker run -p 3000:3000 warframe-mcp
# Stdio mode
docker run -i warframe-mcp node dist/index.jsConfiguration
The Cloudflare Worker requires no environment variables. Market tool arguments default to language=ru, platform=pc, and crossplay=true.
The Worker also requires no secrets, KV namespaces, D1 databases, Durable Objects, or service bindings. Its own source uses Worker Web APIs; nodejs_compat remains enabled because the official Cloudflare agents dependency imports Node compatibility modules and the bundle does not build without the flag.
The environment variables below apply only to the legacy Node HTTP entrypoint. None are required.
Variable | Default | Description |
|
| HTTP listen port |
|
| Bind address. Use |
| — | Comma-separated hostnames/IPs allowed through DNS rebinding protection (only needed when |
|
| Idle timeout for legacy HTTP MCP sessions. Sessions older than this are closed and removed by a periodic sweep. Applies only to the legacy Node HTTP server; the Worker |
Example — LAN-accessible server:
HOST=0.0.0.0 PORT=3000 ALLOWED_HOSTS=192.168.1.100,mypc.local npm run start:httpPlatform identifiers
Legacy tools accept the same canonical platform value regardless of the upstream they query. The MCP server normalizes the value internally, so callers never need to know that WarframeStatus uses xb1/swi while Warframe Market uses xbox/switch.
User value | Warframe Market | WarframeStatus |
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| not supported |
The following legacy aliases are accepted for backward compatibility and map to the canonical value:
Alias | Canonical |
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mobile is only accepted by tools whose upstream exposes it (Warframe Market). Worldstate tools reject mobile with an error listing the accepted values. Unknown values are rejected by all tools; the error message enumerates the accepted canonical values and aliases.
Cloudflare Deployment
Check the bundle without publishing:
npm run deploy:dryFor the first deployment, authenticate Wrangler and publish:
npx wrangler login
npx wrangler whoami
npm run deployWrangler prints the exact deployment URL. With the configured Worker name and a standard workers.dev subdomain, the endpoints have this form:
Health: https://warframe-mcp.<YOUR_WORKERS_SUBDOMAIN>.workers.dev/healthz
MCP: https://warframe-mcp.<YOUR_WORKERS_SUBDOMAIN>.workers.dev/mcpReplace the placeholder with the subdomain shown by Wrangler. A configured Cloudflare custom domain can be used instead.
Client Setup
ChatGPT
ChatGPT requires a reachable HTTPS remote MCP endpoint; it cannot connect directly to localhost. The current setup flow is documented in ChatGPT Developer mode:
In ChatGPT on the web, enable Developer mode under Settings → Security and login.
Open Settings → Plugins, select the plus button, and create a developer-mode app.
Set the server URL to
https://warframe-mcp.<YOUR_WORKERS_SUBDOMAIN>.workers.dev/mcp.Select No Authentication. The pilot exposes only public read-only data.
Refresh or scan the tools and confirm that
wfm_search_items,wfm_get_top_orders,wfm_get_item_statistics,wfm_get_item_liquidity,search, andfetchare visible.In a conversation, select Developer mode and enable the created app.
Use the ready-to-paste project guidance from docs/chatgpt-project-instructions.md so price questions always use current MCP data.
Claude Desktop
Add to claude_desktop_config.json:
{
"mcpServers": {
"warframe": {
"command": "node",
"args": ["/absolute/path/to/warframe-mcp/dist/index.js"]
}
}
}Claude Desktop (Docker)
{
"mcpServers": {
"warframe": {
"command": "docker",
"args": ["run", "-i", "--rm", "warframe-mcp", "node", "dist/index.js"]
}
}
}OpenCode
Add to opencode.json:
{
"mcpServers": {
"warframe": {
"command": "node",
"args": ["/absolute/path/to/warframe-mcp/dist/index.js"]
}
}
}Cloudflare Worker clients (Streamable HTTP)
Run the Worker locally, then connect to http://127.0.0.1:8787/mcp:
npm run dev
# GET /healthz — service health
# POST /mcp — stateless MCP JSON-RPC requestsThe Worker creates a fresh MCP server and transport for every request. It does not store HTTP sessions and requires no authentication.
Warframe Market access is coordinated per Worker isolate: at most three external requests start per second, transient failures are retried with Retry-After or bounded jittered backoff, and identical concurrent requests are deduplicated. The item catalog is cached for six hours, current full/top order snapshots for 20 seconds, and legacy statistics for five minutes.
Typical flow:
Call
searchwith{"query":"Титания Прайм"}.Pass the returned
wfm:item:<slug>ID tofetch.
The direct market flow remains available through wfm_search_items followed by wfm_get_top_orders, wfm_get_item_statistics, or wfm_get_item_liquidity. Pass the exact rank, subtype, charges, amberStars, or cyanStars when the item has variants.
Legacy Node HTTP clients
Start the server in HTTP mode, then connect to http://localhost:3000/mcp:
npm run start:http
# POST /mcp — JSON-RPC requests (initialize, tools/list, tools/call)
# GET /mcp — SSE stream for server-to-client notifications
# DELETE /mcp — Session terminationSessions are managed via the Mcp-Session-Id header. Send an initialize request without a session ID to start a new session.
Smoke Test
For the production Worker surface, start Wrangler and connect an MCP client to http://127.0.0.1:8787/mcp:
npm run devComplete MCP initialize, then verify tools/list contains all six Worker tools. Exercise:
wfm_get_item_statistics {"slug":"arcane_energize","rank":0}
wfm_get_item_statistics {"slug":"arcane_energize","rank":5}
wfm_get_item_liquidity {"slug":"arcane_energize","rank":0}
wfm_get_item_liquidity {"slug":"arcane_energize","rank":5}Confirm the ranks remain separate. Also check one non-ranked Prime component, one ranked mod, and one current catalog item with subtypes; subtype availability can change with the upstream catalog. Review warnings and timestamps in every statistics/liquidity result. These smoke calls use the public API; automated tests use only mocks and fixtures.
For the legacy Node entrypoint:
# Stdio — should return JSON with 19 tools
echo '{"jsonrpc":"2.0","method":"tools/list","id":1}' | node dist/index.js
# HTTP — initialize a session
curl -X POST http://localhost:3000/mcp \
-H "Content-Type: application/json" \
-H "Accept: application/json, text/event-stream" \
-d '{"jsonrpc":"2.0","method":"initialize","params":{"protocolVersion":"2025-03-26","capabilities":{},"clientInfo":{"name":"test","version":"0.1"}},"id":1}'System Prompt
SYSTEM_PROMPT.md contains a ready-to-use system prompt for an AI assistant that uses this MCP server. It includes tool documentation, a decision tree for tool selection, multi-tool chaining strategies, batching guidance, and Warframe domain knowledge (relics, rotations, trading, modding, Steel Path, open world cycles).
Architecture
worker/
├── index.ts # Cloudflare Worker: /healthz + stateless /mcp tools
├── market-analytics.ts # Pure statistics normalization and liquidity heuristic
├── openai-compat.ts # Stable document IDs and OpenAI search/fetch documents
└── warframe-market.ts # Worker-safe Market API client, reliability, and caches
wrangler.jsonc # Worker entrypoint and compatibility settings
tsconfig.worker.json # Worker-only TypeScript configuration
vitest.config.ts # Tests executed in the Workers runtime
src/
├── index.ts # Entry point — stdio or HTTP transport
├── api/
│ ├── warframestat.ts # warframestat.us client (items, drops, worldstate)
│ ├── warframe-market.ts # warframe.market v2 client (prices, orders)
│ ├── overframe.ts # Overframe.gg scraper (community builds)
│ └── wiki.ts # Fandom wiki API client (crafting recipes)
├── tools/
│ ├── worldstate.ts # world_state, baro_kiteer, active_fissures
│ ├── items.ts # lookup_warframe, lookup_weapon, lookup_mod, lookup_item
│ ├── market.ts # market_price_check
│ ├── drops.ts # search_drops, relic_drops
│ ├── primeVault.ts # prime_vault_status
│ ├── simaris.ts # simaris_target
│ ├── enemy.ts # find_enemy_spawn
│ ├── builds.ts # lookup_builds
│ ├── crafting.ts # crafting_requirements, crafting_usage
│ ├── farmOptimizer.ts # farm_route_optimizer
│ ├── synergy.ts # task_synergy_planner
│ └── colors.ts # color_palette_finder
├── types/
│ ├── warframestat.ts # warframestat.us API types
│ ├── warframe-market.ts # warframe.market v2 types
│ ├── overframe.ts # Overframe build types
│ └── index.ts # Re-exports
├── data/
│ ├── color-palettes.ts # 31 Warframe color palettes (2,790 colors)
│ └── planet-resources.ts # Planet resource drops, dark sector nodes & bonuses
└── utils/
├── cache.ts # TTL cache (60s–24h depending on data type)
├── formatting.ts # Number/time formatting helpers
└── lua-parser.ts # Lua table parser for wiki blueprint dataData Sources
API | Base URL | Auth | Used For |
| None | World state, items, drops, mods, weapons, warframes | |
| None | Tradable item catalog and current full/top orders | |
warframe.market legacy statistics |
| None | Deprecated 48-hour and 90-day closed-order statistics; optional and allowed to degrade |
| None (HTML scraping) | Community mod builds | |
MediaWiki API | None | Crafting recipes (blueprint data) | |
Bundled static data | — | — | Planet resources, dark sector bonuses, 31 color palettes (2,790 colors) |
Caching
Data Type | TTL | Examples |
World state | 60 seconds | Fissures, invasions, cycles |
Drop tables | 5 minutes | Drop search results |
Worker market items | 6 hours | Item listing catalog |
Worker full orders | 20 seconds | Current visible order book used for counts and best-price depth |
Worker top orders | 20 seconds | Current buy/sell snapshot |
Worker legacy statistics | 5 minutes | Closed-order 48-hour and 90-day buckets |
Static data | 24 hours | Warframe/weapon/mod stats |
Wiki data | 24 hours | Crafting recipes |
Overframe builds | 6 hours | Community builds |
Pilot Limitations
The production Worker exposes only
wfm_search_items,wfm_get_top_orders,wfm_get_item_statistics,wfm_get_item_liquidity,search, andfetch.It is read-only: there is no Warframe Market login, private profile access, or order mutation.
Prices and order counts are current snapshots, not guarantees of an executable trade. Historical volume is reported by a deprecated upstream route and the liquidity score is a deterministic local heuristic, not a profit or execution prediction.
Cache, request limiting, and request deduplication are isolate-local and reset on a cold start.
The public endpoint has no application authentication or per-user authorization.
Availability depends on Cloudflare Workers and the public Warframe Market API; the pilot has no SLA.
ChatGPT developer-mode availability and workspace permissions depend on the current ChatGPT plan and admin policy.
Development
npm run dev # Run the Cloudflare Worker locally
npm run dev:stdio # Watch-compile the legacy Node entrypoint
npm run typecheck # Type-check without emitting dist
npm test # Build and run automated tests
npm run build # One-shot compile
npm run deploy:dry # Build the Worker deployment bundle without uploading
npm run deploy # Publish through the authenticated Wrangler account
npm run check # Type-check, test, and dry-run the Worker bundle
npm start # Run stdio modeRequirements
Node.js >= 20.3 (required by Wrangler)
TypeScript 5.x
Worker runtime dependencies:
@modelcontextprotocol/sdk,agents, andzodExpress is used only by the legacy Node HTTP entrypoint and is not bundled into the Worker
License
MIT
Available Tools
19 toolsactive_fissuresB
List active Void Fissure missions, filterable by tier, Steel Path, Void Storm, and mission type.
| Name | Required | Description | Default |
|---|---|---|---|
| tier | No | Filter by relic tier | |
| platform | No | Game platform. Canonical values: pc, ps4, xbox, switch. Legacy aliases accepted: xb1 → xbox, swi/ns → switch, psn → ps4. | pc |
| steel_path | No | Filter for Steel Path fissures | |
| void_storm | No | Filter for Void Storm (Railjack) fissures | |
| mission_type | No | Filter by mission type (case-insensitive contains) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, so description carries full burden. It discloses the tool lists fissures and supports filters, but lacks behavioral context such as data freshness, rate limits, authorization needs, or whether the result includes expiration times.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, concise sentence that efficiently conveys the tool's core function. However, it could be improved by structuring multiple sentences for readability.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
No output schema exists, yet the description does not explain what information is returned for each fissure (e.g., location, time remaining). For a list tool, this is a significant omission.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 100%, so the schema already documents all parameters. The description merely restates the filter options without adding any semantic nuance beyond what is in the schema.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the verb 'List' and the resource 'active Void Fissure missions'. It also specifies filterable dimensions, making the tool's purpose distinct from siblings like 'world_state' or 'baro_kiteer'.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to use this tool versus alternatives (e.g., 'world_state' for general world events). The description only states what it does, not when it is appropriate or when to choose another tool.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
baro_kiteerA
Check Baro Ki'Teer's current status, inventory, and optional plat-per-ducat worth analysis.
| Name | Required | Description | Default |
|---|---|---|---|
| platform | No | Game platform. Canonical values: pc, ps4, xbox, switch. Legacy aliases accepted: xb1 → xbox, swi/ns → switch, psn → ps4. | pc |
| show_worth_analysis | No | Show plat/ducat value analysis for each item |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description must disclose behavioral traits. It only states what the tool does ('check status') but does not mention read-only nature, data freshness, or any side effects. This is insufficient for a tool with no annotation support.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, clear sentence that is front-loaded with the core purpose. No unnecessary words, perfectly concise for the information provided.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
With 2 optional parameters, no required fields, and no output schema, the description covers the tool's purpose adequately. It explains what information is retrieved (status, inventory, worth analysis). Minor omission: 'status' could be clarified, but overall sufficient for this simple tool.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% and both parameters are well-documented with descriptions and defaults. The description adds minimal value beyond the schema, only mentioning 'optional plat-per-ducat worth analysis' which corresponds to show_worth_analysis. Baseline score of 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool checks Baro Ki'Teer's current status, inventory, and optional plat-per-ducat analysis. It specifies the resource (Baro Ki'Teer) and the actions, distinguishing it from sibling tools like market_price_check or prime_vault_status.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies use when you need Baro's inventory or status, but does not provide explicit guidance on when to use this tool versus alternatives like market_price_check or search_drops. No exclusions or contextual cues are given.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
color_palette_finderA
Find the closest matching color in Warframe's color palettes. Input a hex color code and get the exact palette, row, and column of the best match. Fashion Frame endgame tool.
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | Number of closest matches to return (default 5, max 20) | |
| palette | No | Filter to a specific palette (e.g. "Classic", "Smoke", "Twilight") | |
| hex_color | Yes | Hex color code to match (e.g. "#FFD700", "FFD700", "00FFFF") |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description must fully inform about behavior. It states the output (palette, row, column) but does not disclose any limitations, accuracy, side effects, or performance characteristics. The description is too sparse for full transparency.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is extremely concise with three sentences, front-loading the purpose. Every sentence adds value, and there is no redundant information. Perfectly structured for quick understanding.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the low complexity (3 parameters, no nesting) and full schema coverage, the description adequately explains the tool's function and output format. However, it could mention error handling or behavior for invalid hex codes, but overall it is complete enough for an AI agent.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 100%, so the schema already documents all parameters. The description adds context for the hex_color parameter, but the schema already includes examples of acceptable formats. No additional meaning is provided beyond the schema.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool's purpose: 'Find the closest matching color in Warframe's color palettes.' It specifies the input (hex color code) and output (palette, row, column). The tool is distinct from siblings which are mostly item/mod lookups, so no confusion.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The phrase 'Fashion Frame endgame tool' implies a cosmetic use case, but there is no explicit guidance on when to use this tool versus alternatives or when not to. No exclusions or alternatives are mentioned, so the guidance is minimal.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
crafting_requirementsA
Look up the full crafting recipe for one or more Warframe items — components, credits, build time, and sub-recipes. Answers 'what do I need to build X?'
| Name | Required | Description | Default |
|---|---|---|---|
| item_names | Yes | Item name(s) to look up crafting for (e.g. ['Wisp', 'Ignis Wraith', 'Vauban Prime']) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries full burden. It discloses that the tool returns components, credits, build time, and sub-recipes, which covers the main output behavior. However, it does not mention error handling (e.g., unknown items) or any side effects, which is a gap.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is two sentences, no redundant words, and front-loads the purpose with a clear verb and resource. Every sentence adds value.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the simple input (one parameter) and no output schema, the description adequately covers the return values (components, credits, build time, sub-recipes). It is complete for a lookup tool, though it could mention output format or order for completeness.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% and the schema already describes the 'item_names' parameter with an example. The description adds the phrase 'for one or more Warframe items' but does not provide additional semantic or format details beyond what the schema offers, so baseline 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the verb 'look up' and the resource 'crafting recipe' for Warframe items, and explicitly answers the user question 'what do I need to build X?'. It specifies the output includes components, credits, build time, and sub-recipes, and is distinct from sibling tools like 'crafting_usage'.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies usage through the question 'what do I need to build X?' but does not provide explicit when-to-use, when-not-to-use, or alternative tool differentiation. It lacks guidance on prerequisites such as needing exact item names.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
crafting_usageA
Find all items that use one or more given resources or components as crafting ingredients. Answers 'what is this used for?' and 'is it safe to sell?'
| Name | Required | Description | Default |
|---|---|---|---|
| item_names | Yes | Resource or component name(s) (e.g. ['Neurodes', 'Argon Crystal', 'Ash Systems']) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, so the description bears full responsibility. It correctly implies a read-only operation (search) without side effects, but does not disclose potential rate limits, authentication needs, or behavior for invalid inputs.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Three short, front-loaded sentences with zero waste. Every sentence adds essential information: purpose, use cases, and expected answers.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool's simplicity and absence of output schema, the description covers the core functionality well. However, it lacks any hint about the return format or fields, which could help an agent parse results.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% for the single parameter, but the description adds meaning beyond schema by explaining the semantic purpose of the results (answering usage and sell-safety questions).
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description uses specific verb+resource ('Find all items that use...as crafting ingredients') and clarifies it answers two distinct questions. This clearly distinguishes it from siblings like crafting_requirements (which answers the inverse).
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description provides clear context for when to use (to check item usage or sell safety) but does not explicitly contrast with sibling tools or give when-not-to-use guidance.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
farm_route_optimizerA
Find the best mission nodes to farm multiple resources simultaneously. Cross-references planet drop tables and dark sector bonuses to find overlapping farm spots.
| Name | Required | Description | Default |
|---|---|---|---|
| resources | Yes | Resources you need to farm (e.g. ["Plastids", "Orokin Cells", "Polymer Bundle"]) | |
| prefer_mission_type | No | Preferred mission type for farming | any |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description carries full burden. It states it finds 'best' nodes and cross-references tables, but doesn't explain how 'best' is determined, whether it considers drop rates, enemy level, or node availability. The behavior is implied but not fully transparent.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Two sentences, no fluff, front-loaded with the key action. Every word earns its place.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
The description covers the core functionality and algorithm (cross-referencing). However, it doesn't describe the output format (e.g., list of nodes ranked by efficiency) or edge cases (no overlapping spots). Given the tool has only 2 parameters and no output schema, the description is nearly complete.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100%, baseline 3. The description adds meaning by explaining that resources are cross-referenced with planet drop tables and dark sector bonuses, which adds context beyond the schema descriptions. The 'prefer_mission_type' parameter is implied by the mention of 'mission nodes'.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool finds best mission nodes for farming multiple resources simultaneously, cross-referencing drop tables and dark sector bonuses. This is a specific verb+resource that distinguishes it from sibling tools like search_drops (single resource) or world_state.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies when to use: when you need to farm multiple resources and want overlapping spots. It doesn't explicitly mention when not to use, but the context makes it clear this is for multi-resource optimization versus single-resource lookup. Lacks explicit alternatives but context is sufficient.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
find_enemy_spawnA
Find where one or more specific enemies spawn: confirmed locations from drop tables and likely faction nodes.
| Name | Required | Description | Default |
|---|---|---|---|
| enemies | Yes | Enemy name(s) (e.g. ['Nox', 'Corrupted Bombard']) | |
| steel_path | No | Note Steel Path level scaling | |
| mission_preference | No | Preferred mission type | any |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, so description carries full burden. It mentions 'confirmed' and 'likely' locations but does not detail the exact algorithm, limitations, or whether results are exhaustive. Adequate but not rich.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is two concise sentences, clearly stating the purpose and data sources without any fluff. Efficiently front-loaded.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given no output schema, the description adequately explains what the tool returns (locations from drop tables and faction nodes). It covers the required context for a simple 3-parameter tool.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100%, so baseline 3. The description does not add extra information about the parameters beyond what the schema already provides.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool finds where specific enemies spawn, distinguishing it from sibling tools like lookup_item or search_drops by focusing on enemy spawn locations from drop tables and faction nodes.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description tells you the data sources (drop tables, faction nodes) but does not explicitly state when to use this over alternatives like search_drops. However, the context makes it clear it's for enemy-specific spawns.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
lookup_buildsA
Find popular community mod builds for one or more Warframes, weapons, or companions from Overframe.gg. Returns top-voted builds with mod lists, computed stats, and build guides.
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | Number of top builds to return per item (default 3, max 5) | |
| category | No | Overframe category. If omitted, the tool will try to infer it from the item name. | |
| item_names | Yes | Name(s) of items to find builds for (e.g. ['Saryn Prime', 'Ignis Wraith']) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations exist, so the description must bear full burden. It indicates the tool returns builds, stats, and guides but does not disclose read-only nature, rate limits, or other behavioral traits. It neither contradicts nor enriches beyond basic intent.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Two sentences, front-loaded with purpose and key output details. Every sentence adds value without redundancy.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given no output schema, the description explains return values (mod lists, stats, guides). It covers the tool's scope well for its 3-parameter complexity, though error handling or limitations are omitted.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100%, so parameters are well-documented. The description adds context about what the tool returns but does not significantly enhance parameter understanding beyond the schema.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool finds popular community mod builds for Warframes, weapons, or companions from Overframe.gg, with specific output details. It distinguishes from sibling tools like lookup_weapon or lookup_mod, which focus on individual item info rather than builds.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies use when looking for community builds, but does not explicitly state when not to use or provide alternative tools. However, the context of sibling tools makes the purpose distinct enough.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
lookup_itemB
Look up one or more items (arcanes, resources, blueprints, etc.) by name with dynamic formatting of available fields.
| Name | Required | Description | Default |
|---|---|---|---|
| names | Yes | Item name(s) (e.g. ['Arcane Energize', 'Neurodes', 'Forma Blueprint']) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description must fully disclose behavior. It mentions 'dynamic formatting' but does not explain what that entails, data source, error handling, or whether the lookup is case-sensitive or fuzzy. Key behavioral traits are missing.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
One sentence that is front-loaded and efficient. It could be slightly more structured (e.g., separating purpose from behavior), but it is concise.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
The description is insufficient given no output schema or annotations. It does not specify return format, error messages, or behavior when items are not found. The number of results is implied by schema maxItems, but not stated.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100% for the single 'names' parameter, with examples in the schema description. The description adds 'dynamic formatting' but does not clarify parameter semantics further. Baseline 3 applies.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool looks up items by name, listing examples like arcanes, resources, and blueprints. It distinguishes from siblings like lookup_warframe or lookup_mod which target specific types.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies this is for generic item lookups, but does not explicitly state when to use it versus siblings like lookup_weapon or lookup_mod. No when-not or alternative guidance provided.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
lookup_modA
Look up one or more mods by name: stats progression, polarity, drain, rarity, and drop locations.
| Name | Required | Description | Default |
|---|---|---|---|
| names | Yes | Mod name(s) (e.g. ['Serration', 'Primed Continuity']) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the full burden. It discloses what the tool returns but does not mention behavioral traits like idempotency, error handling, or rate limits. Adequate for a simple lookup tool, but missing some context.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single sentence that efficiently conveys the tool's purpose and output. No wasted words.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple lookup tool with one parameter and no output schema, the description is complete, specifying the exact information returned (stats, polarity, drain, rarity, drop locations).
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 100%, providing example values. The description adds the list of returned fields but no additional parameter semantics beyond what the schema already provides. Baseline 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states 'Look up one or more mods by name' with specific verb and resource, and lists the return fields (stats progression, polarity, drain, rarity, drop locations). It distinguishes from sibling lookup tools like lookup_warframe and lookup_weapon.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies usage for known mod names but provides no explicit guidance on when to use versus alternatives like search_drops or relic_drops. No when-not-to-use or alternative tool naming.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
lookup_warframeA
Look up one or more Warframes by name: stats, abilities, component drop sources, build requirements, and vault status.
| Name | Required | Description | Default |
|---|---|---|---|
| names | Yes | Warframe name(s) (e.g. ['Rhino Prime', 'Wisp']) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description carries the full burden. It mentions the data returned, which is helpful, but does not disclose edge cases (e.g., unknown Warframe name), rate limits, or authentication needs. For a read-only lookup, this is adequate but not thorough.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, well-front-loaded sentence with no fluff. Every word adds value, clearly communicating the tool's purpose and output.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the low complexity (1 required parameter, no output schema), the description provides sufficient information for an agent to select and invoke the tool. It lacks an example of the return format, but output schema is absent, so the description compensates reasonably well.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The input schema covers 100% of parameters with a clear description of the 'names' array and an example. The tool description does not add extra meaning beyond the schema, so baseline 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the verb "Look up" and the resource "Warframes," listing specific return details (stats, abilities, drop sources, build requirements, vault status). It distinguishes from sibling tools like lookup_weapon by focusing on Warframes.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies when to use the tool (to look up Warframes) but provides no explicit guidance on when not to use it or alternatives among the numerous sibling tools. The context signals show 18 siblings, so some usage direction would be helpful.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
lookup_weaponA
Look up one or more weapons by name: damage stats per fire mode, crit/status, components, and build info.
| Name | Required | Description | Default |
|---|---|---|---|
| names | Yes | Weapon name(s) (e.g. ['Soma Prime', 'Kuva Zarr']) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries full burden. It lists what information is returned, which is adequate for a read-only lookup. However, no additional behavioral traits (e.g., rate limits, prerequisites) are disclosed.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Single, front-loaded sentence that conveys all essential information without waste. Every part serves a purpose.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given a simple input schema (one parameter) and no output schema, the description fully explains what the tool returns, covering damage stats, crit/status, components, and build info. No missing context for this straightforward lookup.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 100% for the single parameter 'names'. The description adds context by explaining the purpose of the parameter, but does not provide additional meaning beyond the schema.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
Clearly states the action 'look up', the resource 'weapons by name', and the returned information: damage stats per fire mode, crit/status, components, and build info. Distinguishes effectively from sibling tools like lookup_warframe or lookup_mod.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
Implies usage when you have weapon names, but provides no explicit guidance on when to use this tool vs alternatives like lookup_warframe or lookup_item. No exclusions or context for when not to use.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
market_price_checkA
Check live trading prices for one or more tradeable items on warframe.market: sell/buy stats, cheapest sellers, and trade chat messages.
| Name | Required | Description | Default |
|---|---|---|---|
| mod_rank | No | Filter by mod/arcane rank | |
| platform | No | Trading platform. Canonical values: pc, ps4, xbox, switch, mobile. Legacy aliases accepted: xb1 → xbox, swi/ns → switch, psn → ps4. | pc |
| item_names | Yes | Item name(s) (e.g. ['Ash Prime Set', 'Serration']) | |
| online_only | No | Only show orders from online/in-game players |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description bears full responsibility. It mentions the tool returns live prices and stats, but does not disclose any behavioral traits such as rate limits, authentication requirements, or whether it is read-only. The description is adequate but not comprehensive.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, well-structured sentence with no extraneous information. It is front-loaded and efficient.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
With 4 parameters, 1 required, and no output schema, the description could be more complete by explaining the return format or structure. It covers the tool's purpose but leaves the agent uncertain about what output to expect.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100%, and the description adds no additional meaning beyond the schema's parameter descriptions. The description does not elaborate on parameter values, defaults, or usage nuances beyond what the schema provides.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool checks live trading prices, including sell/buy stats, cheapest sellers, and trade chat messages, for one or more items. It distinguishes from sibling tools like lookup_item or world_state by focusing on real-time market data.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies use for price checking on warframe.market but lacks explicit guidance on when to use versus alternatives, or any exclusions. No 'when not to use' or alternative tool references are provided.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
prime_vault_statusA
Check if one or more Prime items are vaulted, available from Varzia (Prime Resurgence), or currently farmable from relics.
| Name | Required | Description | Default |
|---|---|---|---|
| names | Yes | Prime item name(s) (e.g. ['Ash Prime', 'Soma Prime']) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
The description indicates a read-only operation ('Check') with no side effects. Since no annotations are provided, the description adequately conveys the tool's non-destructive nature.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, well-structured sentence that conveys the tool's purpose without unnecessary words or repetition.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool's simplicity (one parameter, no output schema), the description is complete enough for an agent to understand the primary use case. However, the return format (e.g., boolean vs. detailed status) is not specified, which could cause minor ambiguity.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The input schema already has 100% description coverage for the 'names' parameter, providing a clear example. The tool description adds no additional semantic value beyond the schema.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description uses specific verbs ('Check if... vaulted, available, farmable') and identifies a clear resource ('Prime items'). It distinguishes itself from sibling tools (e.g., relic_drops, lookup_item) by focusing specifically on vault/availability status.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description clearly states the tool's purpose (checking vault/availability status), but does not explicitly mention when to use it over alternatives or provide exclusion cases. The context is sufficient for an agent to infer usage.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
relic_dropsA
Find which relics contain one or more specific prime parts, with refinement chances and optional relic farming locations.
| Name | Required | Description | Default |
|---|---|---|---|
| queries | Yes | Prime part(s) to search for (e.g. ['Ash Prime Systems Blueprint', 'Nikana Prime Blade']) | |
| show_relic_sources | No | Also show where to farm each relic |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, so description carries full burden. Discloses key behavioral aspects: returns refinement chances and optional farm locations. Missing details on rate limits or auth, but adequate for a lookup tool.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Single concise sentence with no fluff, front-loaded with the main action. Every word earns its place.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a lookup tool with well-documented parameters and no output schema, description hints at response content (refinement chances, farm locations). Could detail response structure more, but sufficient.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Both parameters have schema descriptions (100% coverage). Description adds no new parameter details beyond schema; baseline 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
Clear verb 'Find' and resource 'relics' with specific actions: containing prime parts, showing refinement chances and farm locations. Distinct from siblings like search_drops.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
Implied usage for finding relic sources for prime parts, but no explicit when-not-to-use or alternatives named. Context is clear but lacks exclusions.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
search_dropsA
Search drop tables for one or more items: shows where they drop, from which relics, missions, and enemies, with drop chances.
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | Max number of results per query | |
| queries | Yes | Item(s) to search for (e.g. ['Ash Prime Systems', 'Condition Overload']) | |
| min_chance | No | Minimum drop chance percentage (0-100) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
The description explains the core behavior (searching and displaying drop sources) but lacks details on non-obvious traits like rate limits, authentication, or result ordering. Since no annotations are provided, the description carries the full burden, and it is minimally adequate.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, well-structured sentence that front-loads the core action and outputs. No unnecessary words; every part adds value.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
The description covers the main output aspects (sources and chances) but does not explain result format, pagination, or error handling. Given the lack of output schema and the presence of many sibling tools, more detail would be beneficial.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 100%, so the baseline is 3. The description does not add additional context beyond what the schema provides for parameters like 'queries', 'limit', and 'min_chance'. The description's mention of sources and chances aligns with the result, not parameter semantics.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool's function: searching drop tables for items and showing sources with drop chances. It distinguishes from sibling tools like 'relic_drops' by covering multiple source types (relics, missions, enemies).
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No explicit guidance on when to use this tool compared to alternatives. The description implies a general search use case but does not specify when not to use it or provide context for choosing among siblings.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
simaris_targetA
Check today's Cephalon Simaris synthesis target and recommended scanning locations.
| Name | Required | Description | Default |
|---|---|---|---|
| platform | No | Game platform. Canonical values: pc, ps4, xbox, switch. Legacy aliases accepted: xb1 → xbox, swi/ns → switch, psn → ps4. | pc |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the full burden. The verb 'check' implies a read-only operation, but the description does not explicitly confirm safe behavior or mention any side effects, rate limits, or other traits. For a simple query tool, this is adequate but minimal.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single sentence that is clear, direct, and free of unnecessary words. It effectively communicates the core functionality without any waste.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool's simplicity (one optional parameter, no output schema), the description is complete. It tells the agent what the tool does (check target and locations) and implies that the result includes both the target and recommended scanning locations. No further details are necessary for this query tool.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 100% for the single 'platform' parameter, with a detailed description including valid values and alias mappings. The tool description adds no additional parameter meaning beyond what the schema already provides, so baseline score 3 is appropriate.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool's purpose: checking today's Cephalon Simaris synthesis target and recommended scanning locations. It uses a specific verb ('check') and resource ('Simaris synthesis target'), and it distinguishes this tool from siblings like 'world_state' and 'active_fissures' which serve different functions.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies that the tool should be used when the user wants Simaris target information, but it does not explicitly state when to use it or when not to use it. No alternatives or exclusions are provided, leaving it to the agent to infer context.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
task_synergy_plannerA
Find the most efficient activity combos by cross-referencing active Nightwave challenges with current Fissures, Invasions, and Sortie. Tells you which single mission can complete multiple objectives at once.
| Name | Required | Description | Default |
|---|---|---|---|
| platform | No | Game platform. Canonical values: pc, ps4, xbox, switch. Legacy aliases accepted: xb1 → xbox, swi/ns → switch, psn → ps4. | pc |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations provided, so description must cover behavioral traits. It accurately describes read-only combination logic but does not mention edge cases (e.g., no combos found) or data freshness. Adequate but not detailed.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Two sentences, front-loaded with purpose, no unnecessary words. Every sentence adds value.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the low complexity (single optional parameter, no output schema), the description sufficiently covers the tool's functionality. Could specify output format but not necessary.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Only one parameter (platform) with 100% schema coverage; description does not add extra context. The schema already provides enum values and alias mappings, so baseline score applies.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool finds efficient activity combos by cross-referencing specific game modes (Nightwave, Fissures, Invasions, Sortie). It is distinct from sibling tools that provide raw data or lookup functions.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description explains when to use the tool (to find multi-objective missions) and implies efficiency optimization. It does not explicitly state when not to use or list alternatives, but context is clear.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
world_stateA
Get current Warframe world state: sortie, archon hunt, nightwave, invasions, open world cycles, events, steel path, construction progress, and daily deals.
| Name | Required | Description | Default |
|---|---|---|---|
| platform | No | Game platform. Canonical values: pc, ps4, xbox, switch. Legacy aliases accepted: xb1 → xbox, swi/ns → switch, psn → ps4. mobile is not supported by this upstream. | pc |
| sections | No | Sections to include (default: all) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description must carry the burden. It states this is a read operation ('Get'), which is correct. However, it does not disclose any side effects, required permissions, or rate limits. For a read-only tool with no annotations, this is adequate but not thorough.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, front-loaded sentence that clearly states the function and enumerates what it retrieves. No redundant words or filler.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
The tool has no output schema, but the description lists nine key sections, giving a good sense of what the response contains. It does not describe response structure or pagination, which is acceptable given the complexity and sibling tool set.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The input schema has 100% coverage with good descriptions for both parameters (platform with canonical/alias mapping, sections with enum list). The description adds value by listing the sections that can be filtered, reinforcing schema meaning.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description uses the verb 'Get' and lists nine specific Warframe world state components (sortie, archon hunt, nightwave, etc.), providing a clear resource scope that distinguishes it from sibling tools like baro_kiteer or active_fissures, which target narrower domains.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies this tool is for general world state queries, but it does not explicitly state when to use it versus sibling tools like baro_kiteer (Baro Ki'Teer) or active_fissures (specific active missions). Users may not know if this tool overlaps with others.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections. Dates show when Glama detected each change.
19 tool updates
v1.0.0- First observed
active_fissures - First observed
baro_kiteer - First observed
color_palette_finder - First observed
crafting_requirements - First observed
crafting_usage - First observed
farm_route_optimizer - First observed
find_enemy_spawn - First observed
lookup_builds - First observed
lookup_item - First observed
lookup_mod - First observed
lookup_warframe - First observed
lookup_weapon - First observed
market_price_check - First observed
prime_vault_status - First observed
relic_drops - First observed
search_drops - First observed
simaris_target - First observed
task_synergy_planner - First observed
world_state
TDQS
Each tool has a clearly distinct purpose, ranging from world state queries to specific lookups (warframes, weapons, mods, items) and specialized planners (farming, task synergy, color palette). No two tools overlap significantly, minimizing confusion for an agent.
Most tool names follow a verb_noun pattern (e.g., lookup_warframe, search_drops, find_enemy_spawn), but some deviate (e.g., world_state, active_fissures, market_price_check). The mix is readable and predictable, with only minor inconsistencies.
With 19 tools, the server covers the major facets of Warframe: game state, items, trading, crafting, farming, and builds. Each tool serves a clear function, and the count feels well-scoped without being overwhelming or sparse.
The tool set covers core Warframe activities like world state, fissures, item lookups, crafting, trading, and farming. Notable gaps include lack of explicit support for kuva liches/sisters of parvos or clan-related features, but the surface is sufficient for most common agent tasks.
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