Muse Dash Mod MCP
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TDQS
Scored across 9 tools
Each tool has a distinct purpose: creating a project, building, deploying, launching, inspecting the environment, searching repositories, reading files, and accessing docs. There is no overlap; even build_mod and deploy_mod are clearly separated by deploy's explicit copy-to-game-directory behavior.
All tool names follow a consistent verb_noun pattern in lowercase with underscores (create_mod_project, build_mod, deploy_mod, launch_game, get_environment_info, search_mdmods_repos, get_mdmods_repo_file, list_modding_docs, get_modding_doc). The mix of verbs (create, build, deploy, launch, get, search, list) is predictable and readable.
The 9 tools are well-scoped for a modding workflow, covering the core development cycle (create, build, deploy, launch) plus environment inspection, repository browsing, and documentation access. The count is within the ideal 3-15 range and feels neither sparse nor bloated.
The toolset covers the entire mod lifecycle from creation to testing, with environment diagnostics and documentation support. Minor gaps exist, such as no explicit uninstall/remove tool or dependency management, but these are not critical to the primary workflow and can be worked around.