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Glama
Mooooooon

hltv-csgo-mcp

by Mooooooon

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
HLTV_PROXYNoCleaner egress proxy to avoid Cloudflare challenges.
HLTV_COOKIENoValid cf_clearance cookie obtained from a browser on the same IP and User-Agent.
HLTV_CACHE_PATHNoPath to the SQLite cache file.
HLTV_USER_AGENTNoOverride the User-Agent string sent to HLTV.
HLTV_CURL_BINARYNoPath to a curl-impersonate binary that mimics Chrome's TLS handshake.

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
search_hltv_entitiesA

Search HLTV.org for Counter-Strike teams, players, or events. Use this before filtering matches by team when the exact HLTV display name is not already known.

list_hltv_matchesA

List upcoming, live, or finished Counter-Strike matches from HLTV.org. Filter by exact team display name, event id, date range, and limit.

get_hltv_matchA

Get one HLTV match page's teams, score, event, start time, maps, and streams from an exact match URL returned by list_hltv_matches.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

A4.2/5.0

Scored across 3 tools

Disambiguation5/5

Each tool has a distinct purpose: search entities, list matches, and get match details. There is no overlap or ambiguity in their intended use. The descriptions clearly separate the search/filter/get workflow.

Naming Consistency5/5

All tool names follow a consistent verb_noun pattern: search_hltv_entities, list_hltv_matches, get_hltv_match. The verb clearly indicates the action and the noun indicates the resource, making the pattern predictable.

Tool Count4/5

Three tools is on the lower end but still appropriate for a focused HLTV match data server. The set covers the core workflow of search, list, and detail without feeling excessive. A few more tools could be justified, but the current count is reasonable.

Completeness4/5

The tools cover the primary workflow: finding entities, listing matches, and retrieving match details. Missing are direct event or player detail endpoints, but search_hltv_entities provides entity discovery. The core match lifecycle appears adequately covered with minor gaps.

Maintenance

ActivitySlowing
ResponsivenessNo issues