edit_terrain
Apply a circular terrain brush to reshape terrain with raise, lower, flatten, smooth, or texture operations. Supports mirrored edits, resnaps structures, and enforces validation with a single undo step.
Instructions
Apply one circular terrain brush, optionally rotationally mirrored. Radius/coordinates/heights use world units. Raise/lower value is a nonnegative amount; flatten value is target elevation. Resnaps ground structures and rejects new validation errors. One undo step.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| brush | Yes | ||
| sessionId | Yes | ||
| expectedRevision | Yes |