edit_entities
Apply batch edits to ground structures in the open map: add, move, or remove entities atomically, with mirror transforms, validation rejection, and single-step undo.
Instructions
Atomically add, move or remove ground structures. Coordinates are absolute world units; yaw is radians. mirror:true resolves the unique rotational opponent and applies the opposite transform. New validation errors reject the whole batch. One undo step.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| edits | Yes | ||
| sessionId | Yes | ||
| expectedRevision | Yes |