sync_color_layers
Copies all Lumetri Color parameters from a master color layer to every matching 'Màu ' layer, keeping same-scene instances identical after grading; other source groups remain untouched.
Instructions
Make every colour layer of the same scene identical again after grading one of them: for each "Màu " name, copies ALL Lumetri Color parameters (basic, creative, curves, wheels, HSL, vignette) from the master instance to the other instances of that name. master: a clip name + index or the instance under the playhead; default the first instance of each name. Different sources are never touched by each other.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "sync_color_layers"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Only this layer name, e.g. "Màu A001_C0661" (default every "Màu …" group) | |
| sequenceId | No | Sequence ID (GUID). | |
| fromPlayhead | No | Use the instance under the playhead as the master for its group (default false: the first instance) | |
| sequenceName | No | Sequence name. Default: the active sequence. |