build_scene_adjustment_layers
Creates per-scene adjustment layers above a source track, groups consecutive clips by source, and applies named Lumetri grades with optional clip-grade transfer for independent scene color tuning.
Instructions
Creates one adjustment layer per scene above the source track: consecutive clips from the same source share one layer, a different source/camera gets its own. Each layer gets a Lumetri with (optionally) the clip grade transferred + a base look, and is named after its source so it can be fine-tuned per scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| look | No | Base look added on top of every scene (offsets). | |
| namePrefix | No | Layer name prefix (default "Màu "). | |
| sequenceId | No | Sequence ID (GUID). | |
| sourceTrack | No | Default 1 (V2). | |
| sequenceName | No | Sequence name (e.g. "VIDEO A"). Either sequenceName or sequenceId. | |
| skipPrefixes | No | Clip name prefixes to leave without a layer (default ["Title"]). | |
| adjustmentTrack | No | Default 2 (V3). Existing items on it are replaced. | |
| transferClipGrade | No | Move each source clip Lumetri Basic values onto its scene layer and neutralise the clip (default true). | |
| adjustmentItemName | No | Project item to use (default "Adjustment Layer"). |