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Alternatives to mcp-garry-codes

  • A
    license
    Not graded
    quality
    D
    maintenance
    Enables LLM-driven text game state management by exposing MCP tools for managing players, locations, items, entities, and abstract concepts.
    MIT

Related Servers

  • F
    license
    A
    quality
    C
    maintenance
    Enables AI assistants to develop Desynced mods by providing direct access to the game's Lua API reference, base-game source, live logs, and installed mods, plus live control via a debugger link for evaluating and reloading Lua in the running game.
    9
    2
    -
  • A
    license
    A
    quality
    A
    maintenance
    Enables AI agents to read and edit Godot 4.x scenes and resources, introspect the class API, run the game in a managed headless process with frame stepping, input injection and screenshots, validate scripts, and diagnose code via a built-in GDScript LSP plus a bridge to an already open editor.
    23
    MIT
  • A
    license
    C
    quality
    C
    maintenance
    Enables AI agents to interact with the Godot game engine, including project inspection, scene/script parsing, headless exports, runtime control with live scene-tree inspection and evaluation, and API documentation search.
    100
    1,390 npm
    4
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Enables AI agents to write and debug World of Warcraft: Infinite addons end-to-end: statically checking Lua, .toc and XML against the client's own API manual, hot-loading changes into the running game, then executing Lua or slash commands and reading back errors with stacks, print output, events, frame info and screenshots. Also records events, inspects frames and keeps versioned history with one-click rollback.
    12
    MIT
  • A
    license
    Not graded
    quality
    D
    maintenance
    Enables AI assistants to interact with Godot game projects through real-time error detection, automated testing, code analysis, and safe git-based patching. Provides comprehensive project context and development workflow automation for Godot developers.
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    Enables AI agents to inspect, edit, and run Godot 4 projects — scenes, nodes, signals, resources, animations, tile maps, audio buses, visual shaders, project settings, input actions, and exports — with GDScript language-server diagnostics, offline class reference, live in-game debugging, and GUT/GdUnit4 test runs. It works through a live editor bridge so every edit can be undone with Ctrl+Z, and falls back to headless execution when the editor is closed.
    MIT

TDQS

A4.4/5.0

Scored across 9 tools

Disambiguation4/5

Each tool has a clearly distinct primary purpose, and cross-references between similar tools (get vs search, lint vs audit vs analyze) are explicit. However, the three static analyzers (lint_glua, audit_net_security, analyze_performance) all operate on code and return diagnostic-like results, which could lead to misselection if an agent requests a generic 'check my code' without specifying the concern.

Naming Consistency4/5

All tool names are lowercase snake_case and start with a verb (get, web_search, lint, search, audit, analyze, scaffold, run, package), creating a generally consistent pattern. Minor deviations exist: web_search_glua and search_gmod_wiki both express search but with different word order and prefixes, and the glua suffix is inconsistently placed (web_search_glua, lint_glua, run_glua_test).

Tool Count5/5

Nine tools is well within the ideal 3-15 range and maps neatly to a GMod addon development workflow: documentation lookup, community search, three distinct code quality checks, scaffolding, testing, and packaging. Each tool earns its place with a specific function, and none feel redundant or padding.

Completeness5/5

The tool set covers the full addon development lifecycle: discover APIs (get, search), research community solutions (web search), write/analyze code (scaffold, lint, audit, analyze), test (run_glua_test), and package (package_and_validate). There are no dead ends or obvious missing operations for the stated domain of Garry's Mod addon development.

Maintenance

ActivityMaintained
ResponsivenessNo issues