read_output
Reads and consumes newly buffered output and native execution state for a Minecraft task, enabling agents to monitor progress without filesystem access or duplicate output.
Instructions
Read and consume newly buffered output for a task, plus its native execution state. No filesystem needed. Single-reader stream; no output is repeated. Bounded buffer reports dropped_chars on overflow.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| task | Yes | ||
| wait_ms | No |