character
Builds a chibi pixel-art figure from a JSON spec on its own layer, including body, outline, eyes, hair, outfit, and extras for Aseprite sprites.
Instructions
Build a chibi character (~44px at scale 1, feet at x,y) from organic parts on its own layer: body, simplify, outline, then eyes. spec: {skin, eyes, glowEyes, hair:{style:long|bob|spiky|bun|ponytail|none,color}, hat:{type:witch|wizard|top|hood|beret|crown,color,band,height,bend,droop,brim}, top:{type:robe|dress|tunic|coat|armor,color,inner,trim,hem:straight|zigzag|ragged|flared}, sleeves:{type:fitted|puffed|bell,color}, cape:{type:flowing|ragged|tendrils,color}, legs, boots:{type:short|tall|pointy,color}, belt, extras:[halo,catEars,elfEars,foxTail,goggles,horns,aura,spikes,staff], extraColor}. Colors: ramp names (red crimson orange gold green emerald teal blue navy purple violet pink magenta brown tan gray steel black white cream pale light skinTan dark skinGreen skinBlue) or [shadow,base,light] hex. Batch op: person.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | ||
| y | Yes | ||
| path | Yes | ||
| spec | Yes | ||
| frame | No | default 1 | |
| layer | No | ||
| scale | No | ||
| preview | No | return preview image |