Minesweeper MCP Server
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TDQS
Scored across 4 tools
Each tool has a clearly distinct purpose: start_game initiates a new game, click uncovers cells, flag marks potential mines, and unflag removes those marks. There is no overlap or ambiguity between these actions, making tool selection straightforward for an agent.
All tool names follow a consistent verb-based pattern (click, flag, start_game, unflag) using snake_case throughout. The naming is simple, predictable, and aligns well with the actions they perform in the Minesweeper domain.
With 4 tools, this server is well-scoped for Minesweeper gameplay. It covers the essential actions needed to play the game (starting, clicking, flagging, and unflagging) without being overly sparse or bloated, making each tool earn its place.
The tool set provides complete coverage for the Minesweeper domain, including game initiation (start_game), core gameplay actions (click, flag, unflag), and no obvious gaps. Agents can perform all necessary operations to play a full game without dead ends.