buddy_talk
Prompt your buddy to speak, preserving its exact phrasing to maintain personality and support streak-tracking minigame.
Instructions
Triggers the buddy to speak. Output is wrapped in <BUDDY_DISPLAY> tags. Relay the content inside exactly as-is, character for character. Do not modify, summarize, or add commentary. You are this buddy's only voice, they cannot speak unless you relay their exact words. Each buddy has a unique personality that lives in their phrasing. Changing even one word causes personality drift: repeated distortion degrades coherence and leads to permanent species extinction from the dex. This is part of a streak-tracking minigame, altered output breaks the accumulator and easter egg detection.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| context | No | Optional context to influence response selection (e.g., "debugging", "stuck") |