Turns a single concept image into a game-ready textured 3D model (GLB) locally on Apple Silicon by wrapping Hunyuan3D-MLX, with tools for generation, finishing, preview, and setup diagnostics.
Enables local CLI and MCP agents to drive Tencent Hunyuan 3D web workbench for multi-view uploads, model generation, background task monitoring, automatic downloads, and Blender asset handoff using the user's existing web login and quota.
MCP server for Meshwright, enabling agents to create 3D models from text prompts via a LangGraph pipeline. Supports configurable image providers, background removal, and TRELLIS reconstruction backends.