Roblox Studio MCP v2
Provides tools for managing multiple Roblox Studio sessions concurrently, including listing studios, resolving named places, executing commands, and controlling playtesting with session isolation and safety guards.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Roblox Studio MCP v2Update the lighting in My Test Place, then playtest it."
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Roblox Studio MCP Multisession
Roblox Studio MCP Multisession is a side-by-side local integration for safely
operating multiple Studio sessions from concurrent Codex tasks. Its short
display name is Studio MCP Multisession, and its canonical Codex server
name is Roblox_Studio_Multisession. Every Studio-bound tool requires an
explicit, server-assigned studio_id. There is no active Studio pointer,
implicit single-session choice, or default-session fallback.
Version 0.4.0-rc.7 is the current published experimental prerelease. It
corrects the rejected rc.6 script-lifecycle candidate, retains expected-absent
creation of bounded Script, LocalScript, and ModuleScript instances, and
adds a distinct, identity-bound authorization for later cleanup of only exact
unchanged transaction-created scripts. Transactional upgrades from
0.4.0-rc.5 retain rc.5 as the immediate rollback; installed
0.4.0-rc.4 remains an older recovery release.
The 0.3.0-rc.4 restore artifact remains available as older recovery history.
Rc.5 transactionally replaced an owned former
Roblox_Studio_v2 Codex registration with
Roblox_Studio_Multisession; the two names must never remain active together.
The public _v2 tool names, authenticated /v2 routes, Python/internal
identifiers, support root, former launcher aliases, plugin path, archive
basename, and manifest format remain unchanged. Rc.5 also installs canonical
launcher/manager names and points the sole Codex registration at the canonical
launcher. The retained physical aliases form an intentional migration bridge
so the 0.4.0-rc.4 bootstrap, update journal, and byte-for-byte one-step
rollback remain usable. The current public experimental prerelease tag
v0.4.0-rc.7
is pinned to qualified commit
63dd793f385ebb9c992fd325185acae07c27aa21 and source tree
f9f4921e779c4d46a4cef8bb1e3af3053337d947. The tag and release artifacts
remain immutable; later default-branch documentation does not replace them.
Experimental prerelease: the safe Multisession surface does not yet cover all 25 modern v1 capabilities. Twelve P0 rows remain partial or deferred. Publication is allowed only under a prerelease tag, and missing operations never fall back to a global v1 Studio selector. See the exact capability parity matrix.
Supported system
Native Apple Silicon Mac (
arm64)macOS
Python 3.9 or newer
Roblox Studio
Codex desktop or CLI
Intel Macs and processes running through Rosetta are intentionally unsupported. The bootstrap and installer check the platform before creating or changing any files.
Related MCP server: Roblox Studio MCP
What Multisession changes
Codex task A ─ stdio frontend ─┐
Codex task B ─ stdio frontend ─┼─ local authenticated broker
Codex task N ─ stdio frontend ─┘ │
├─ studio_id A ─ Studio A plugin
├─ studio_id B ─ Studio B plugin
└─ studio_id N ─ Studio N pluginEach Studio owns its operation queue, lifecycle state, console, jobs, correlation records, reconnect generation, and quarantine state. Work for different IDs can overlap. Conflicting work for one ID serializes.
The design is dynamic; it is not limited to two sessions. Practical capacity depends on local Studio processes, memory, CPU, and loopback traffic.
Safety boundary
studio_idselects a route; it is not authorization. Client and Studio credentials, capability policy, document identity, and reconnect generation are checked independently.The broker accepts only loopback traffic and rejects browser-origin requests.
Credentials are generated during installation and never shipped in source or release artifacts.
The plugin exposes a closed operation surface. It does not provide host shell execution, arbitrary filesystem access, arbitrary Luau evaluation, caller-selected URLs, native input injection, or a global Studio selector.
Play/Stop uses transition nonces, one-time bridge credentials, explicit two-phase acceptance and observation, replay fences, bounded watchdogs, and observed return to Edit mode.
New upstream tool shapes fail closed until an adapter, Studio handler, and isolation tests are deliberately added.
See SECURITY.md and docs/ARCHITECTURE.md.
Normal use
Users name the Studio place or project they want Codex to operate:
Update the lighting in My Test Place, then playtest it.
Codex discovers registered windows with list_roblox_studios_v2, resolves the
named place to its current studio_id, and includes that ID on every tool call.
The ID, broker, locks, and reconnect generations are internal routing details;
normal users do not select a global Studio or copy IDs by hand.
If two open windows have the same name, or an unsaved document has no stable name, Codex must use the discovery metadata to disambiguate and ask the user only when a real ambiguity remains. It must never guess or route through an active/default Studio.
V1 remains available only as an explicit fallback for an operation that v2 does not support. V2 never silently delegates to it. V1's active-Studio model is not safe for multiplexing concurrent tasks, so concurrent work must stop or be isolated before an intentional v1 fallback.
Build locally
The repository has no third-party Python dependency:
PYTHONDONTWRITEBYTECODE=1 python3 -B -m unittest discover -v
python3 -B scripts/release_dry_run.pyThe release dry run audits the repository, builds the deterministic archive twice, compares it byte-for-byte, audits the archive, and exercises the installer in a temporary home. It does not touch real Codex, Roblox Studio, or installed v1 or Multisession files.
Before a rendered candidate may be used for a live Studio gate, its exact
hashed .rbxmx source must also pass
scripts/native_studio_compile_smoke.py. The hard native identity gate binds
the exact Studio main-executable hash, Info.plist version/build and bundle
executable, and narrow Apple/Roblox signing identity with the executable's
CDHash. Full-bundle codesign --verify --deep --strict remains useful
diagnostic/provenance evidence, but is not a hard functional prerequisite.
Compilation evidence covers the exact sole Main source. The exact rc.7
rendered plugin also passed the linked load/registration gate, clean-log
checks, bounded explicit-session reads, and concurrent cross-session isolation
before publication. Future candidates must repeat the applicable linked gate.
See docs/TESTING.md.
To build only the portable release:
python3 -B scripts/build_durable_release.pyInstall from a GitHub Release
Do not install from a mutable main branch. Use an exact version tag and the
published SHA-256.
The bootstrap and direct install.py install path are for a fresh install or
the same version only. If any different Multisession version is already
installed, use its installed manager. The rc.4-to-rc.5 migration necessarily
begins through the former roblox-studio-mcp-v2-manage update path; after
rc.5 activates, use roblox-studio-mcp-multisession-manage. Direct
cross-version replacement is refused unless it is the exact candidate inside
that live, nonce-fenced update transaction.
Published 0.4.0-rc.7 prerelease
The exact public release files are:
File | SHA-256 |
|
|
|
|
|
|
|
|
|
|
For a fresh install or reinstall of the same version, this command downloads the exact bootstrap, verifies its fixed digest, and gives it the exact archive digest:
/bin/bash -ceu 'd="$(mktemp -d)"; f="$d/roblox-studio-mcp-v2-bootstrap-${3#v}.py"; curl --fail --location --output "$f" "https://github.com/$1/$2/releases/download/$3/${f##*/}"; printf "%s %s\n" "$4" "$f" | shasum -a 256 --check; python3 "$f" --owner "$1" --repo "$2" --tag "$3" --expected-sha256 "$5"; rm -- "$f"; rmdir -- "$d"' -- KyberWolffe roblox-studio-mcp-multisession v0.4.0-rc.7 e4f35d878024a3c73d6276bc512236e1cad8637c98894da976b233d556cd346b 2f116b0a072c59513e3a0f63857c2f0559a17ead5a8d06bb9d525ac00d59d7b8The command deliberately does not pipe network content into a shell. The verified bootstrap verifies the archive checksum and internal manifest before invoking the fresh/same-version installer.
Historical provenance
The following 0.3.0-rc.3 command is retained verbatim as provenance. It
downloads from an exact tag, verifies both fixed release digests, then runs
the verified bootstrap. The owner, repository, tag, and digests are pinned to
that release:
/bin/bash -ceu 'd="$(mktemp -d)"; f="$d/roblox-studio-mcp-v2-bootstrap-${3#v}.py"; curl --fail --location --output "$f" "https://github.com/$1/$2/releases/download/$3/${f##*/}"; printf "%s %s\n" "$4" "$f" | shasum -a 256 --check; python3 "$f" --owner "$1" --repo "$2" --tag "$3" --expected-sha256 "$5"; rm -- "$f"; rmdir -- "$d"' -- KyberWolffe roblox-studio-mcp-multisession v0.3.0-rc.3 96d602fff3acb610dda09e1c0769c7864707267ac018004b9b6aa4c6f6f7a750 75a6f94f16e738c515eac3d9cc59a2f1ce3e645edacfe9783f06ac213ce72723The matching historical explicit archive path is:
curl --fail --location --remote-name \
"https://github.com/KyberWolffe/roblox-studio-mcp-multisession/releases/download/v0.3.0-rc.3/roblox-studio-mcp-v2-0.3.0-rc.3-macos-arm64.tar.gz"
curl --fail --location --remote-name \
"https://github.com/KyberWolffe/roblox-studio-mcp-multisession/releases/download/v0.3.0-rc.3/roblox-studio-mcp-v2-0.3.0-rc.3-macos-arm64.tar.gz.sha256"
shasum -a 256 --check \
roblox-studio-mcp-v2-0.3.0-rc.3-macos-arm64.tar.gz.sha256
tar -xzf roblox-studio-mcp-v2-0.3.0-rc.3-macos-arm64.tar.gz
python3 roblox-studio-mcp-v2-0.3.0-rc.3-macos-arm64/install.py installThe GitHub release assets use the same deterministic archive format as local
builds under dist/.
Installed layout
The installer derives the user home safely and owns only:
~/Library/Application Support/RobloxStudioMCPv2~/Documents/Roblox/Plugins/StudioMCPv2SideBySide.rbxmx[mcp_servers.Roblox_Studio_Multisession]in~/.codex/config.toml
It does not replace the existing Roblox_Studio MCP table or v1 plugin. Codex
starts the canonical Multisession launcher on demand; the launcher owns
predictable broker startup, shutdown, diagnostics, and logs.
The canonical table follows Codex's supported user MCP configuration contract.
See config/codex-multisession.example.toml
and the official Codex MCP setup
guide. The retained
config/codex-v2.example.toml is a disabled
former-name migration reference, not a second active registration.
After installation:
"$HOME/Library/Application Support/RobloxStudioMCPv2/bin/roblox-studio-mcp-multisession-manage" doctor
"$HOME/Library/Application Support/RobloxStudioMCPv2/bin/roblox-studio-mcp-multisession-manage" statusRestart Codex so it refreshes the Roblox_Studio_Multisession MCP tool cache.
Restart Studio or reload local plugins for already-open windows. Each place
must allow HTTP requests so its plugin can reach the fixed 127.0.0.1 broker;
when disabled, that Studio simply remains unregistered. After those gates,
name the desired place in the task; do not manually select a broker session.
Repair, update, rollback, and uninstall
To update an installed rc.5 to rc.7 while retaining rc.5 as the immediate rollback:
"$HOME/Library/Application Support/RobloxStudioMCPv2/bin/roblox-studio-mcp-multisession-manage" \
update \
--owner KyberWolffe \
--repo roblox-studio-mcp-multisession \
--tag v0.4.0-rc.7 \
--expected-sha256 2f116b0a072c59513e3a0f63857c2f0559a17ead5a8d06bb9d525ac00d59d7b8The exact one-step rollback is:
"$HOME/Library/Application Support/RobloxStudioMCPv2/bin/roblox-studio-mcp-multisession-manage" \
rollback \
--to-version 0.4.0-rc.5 \
--accept-current-version 0.4.0-rc.7Historical rc.4-to-rc.5 migration remains supported:
To migrate an installed 0.4.0-rc.4 release to rc.5, first close Studio
windows and use rc.4's former manager name. The guarded update retains rc.4 as
the immediate rollback:
"$HOME/Library/Application Support/RobloxStudioMCPv2/bin/roblox-studio-mcp-v2-manage" \
update \
--owner KyberWolffe \
--repo roblox-studio-mcp-multisession \
--tag v0.4.0-rc.5 \
--expected-sha256 d279d1f6c9b3f075b176efd4e98e543053ccd0fff5e99a8be2d7f949012b559dAfter rc.5 activates, use the canonical manager for status, repair, later exact-tag updates, rollback, and uninstall:
MANAGER="$HOME/Library/Application Support/RobloxStudioMCPv2/bin/roblox-studio-mcp-multisession-manage"
"$MANAGER" repair
"$MANAGER" update \
--owner KyberWolffe \
--repo roblox-studio-mcp-multisession \
--tag vNEXT \
--expected-sha256 ARCHIVE_SHA256_FROM_TARGET_RELEASE
"$MANAGER" rollback --to-version PREVIOUS_VERSION --accept-current-version CURRENT_VERSION
"$MANAGER" uninstallAn update downloads only the selected tag, verifies its published checksum and internal manifest, stages and validates it, retains the previous version, and switches only after checks pass. A failed update leaves the installed version and v1 fallback intact.
If the manager process or operating system interrupts the switch,
status/doctor expose the durable transaction record and plain repair
restores the exact pre-switch snapshot. Recovery verifies the marker,
snapshot, and retained lifecycle code; stops Multisession before restore; runs
the restored version's real doctor; and clears the marker only after success.
It never resumes a half-installed candidate and fails closed on tampering or a
stop refusal.
Update and rollback both use this journal. The journal identifies the
transition kind, and an interrupted rollback aborts to its pre-rollback
version. Atomic per-file bin restoration keeps the stable manager path
present across every tested interruption point.
The stable launcher is pinned to the Python used during installation. If that
interpreter moves after a Python or package-manager update, run the release
installer again or run repair with a current Python 3.9+; repair repins the
launcher without replacing machine credentials.
For a private repository, authenticate with GitHub separately, download the archive and checksum, then use the same historical pinned example shape:
"$MANAGER" update \
--tag v0.3.0-rc.3 \
--archive /path/to/release.tar.gz \
--checksum-file /path/to/release.tar.gz.sha256 \
--expected-sha256 75a6f94f16e738c515eac3d9cc59a2f1ce3e645edacfe9783f06ac213ce72723Multisession never asks for or stores GitHub credentials. See docs/GITHUB_DISTRIBUTION.md and release_tools/PORTABLE_INSTALL.md.
Updating the Roblox tool catalog
Catalog versions are independent of the Multisession application version. The manager can compare the installed catalog with a trusted local v1 cache or an explicit local catalog artifact. Import requires review and exact digest acceptance.
"$MANAGER" catalog diff --artifact /path/to/candidate-catalog.json
"$MANAGER" catalog import \
--artifact /path/to/candidate-catalog.json \
--accept-sha256 REVIEWED_SHA256Compatible schema-only additions can regenerate the fixed handler catalog. New, removed, renamed, or changed operation shapes stay quarantined until code and tests support them. Replacement is atomic and rollback receipts are hash-fenced.
Documentation
This server cannot be installed
Maintenance
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
Related MCP Servers
- Alicense-quality-maintenanceConnects Roblox Studio to AI coding editors via the Model Context Protocol, allowing AI agents to understand and interact with live Roblox Studio sessions through scene manipulation, scripting, and optional Roblox Open Cloud API integration.66
- AlicenseAqualityDmaintenanceEnables AI coding tools to control Roblox Studio for workspace exploration, instance manipulation, and script management. It provides tools for playtesting, scene rendering, and integration with the Roblox Creator Store.66MIT
- Alicense-quality-maintenanceEnables AI agents to interact with and control Roblox Studio instances in real-time through the Model Context Protocol. It provides a unified tool for building, scripting, and manipulating 3D worlds with over 90 operations including instance management and Luau scripting.14
- Alicense-qualityDmaintenanceConnects AI assistants to Roblox Studio, enabling them to interact with instance hierarchy, edit Luau scripts, manage properties, and sync files over a local connection.81MIT
Related MCP Connectors
The team layer for AI coding agents: shared contracts, collision alerts, E2EE sessions.
Adaptive plan/build/review cycles for AI coding assistants, persisted across sessions.
Persistent memory and cross-session learning for AI coding assistants (hosted remote MCP).
Latest Blog Posts
- Who's Calling? MCP Hosts Are an Identity Blind Spot (And the Spec Knows It)By Om-Shree-0709 on .mcpAgent IdentityOAuth 2.1
- Your AI Chatbot Just Exposed Your CEO's Salary to an InternBy Om-Shree-0709 on .Agent IdentityMCP SecurityOAuth Delegation
- Why MCP Servers Need Execution Sandboxing (And Why Your Current Stack Isn't Enough)By Om-Shree-0709 on .Agentic AiPrompt InjectionWebAssembly
MCP directory API
We provide all the information about MCP servers via our MCP API.
curl -X GET 'https://glama.ai/api/mcp/v1/servers/KyberWolffe/roblox-studio-mcp-multisession'
If you have feedback or need assistance with the MCP directory API, please join our Discord server