BlenderMCP
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TDQS
Scored across 22 tools
Each tool targets a specific operation (e.g., search, download, generate, poll, import) and provider (Polyhaven, Sketchfab, Hyper3D, Hunyuan3D), so ambiguity is low. The multiple generate/poll/import tools are distinguishable by their provider-specific names, though close reading is needed to avoid selecting the wrong integration.
Most tools follow a verb_noun pattern with provider prefixes, but there are inconsistencies: 'import_generated_asset' lacks a provider suffix while 'import_generated_asset_hunyuan' includes it, and 'poll_rodin_job_status' uses 'rodin' instead of 'hyper3d'. These deviations prevent a perfect consistency score.
With 22 tools, the server is on the heavy side, falling into the 16-25 range that feels crowded. However, the count is justified by the multiple external integrations (Polyhaven, Sketchfab, Hyper3D, Hunyuan3D), each requiring several distinct operations.
The tool set covers asset discovery, download, generation, and import for multiple providers, but core Blender manipulation is limited to info and screenshot tools plus an arbitrary code execution escape hatch. This makes the surface functional but incomplete for direct object manipulation workflows.