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trpg-dice-mcp

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      Enables dice rolling for RPG games using standard dice notation, supporting complex expressions like keep/drop, reroll, exploding dice, and batch rolls.
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    TDQS

    A4/5.0

    Scored across 9 tools

    Disambiguation5/5

    Each tool targets a distinct aspect of TRPG rolling: basic dice expressions, tables, skill checks, dice pools, FATE dice, arbitrary selection, history, hidden roll reveal, and opposed checks. No two tools have overlapping purposes, and the descriptions clarify niche uses like d66 or nested triggers.

    Naming Consistency5/5

    All tool names follow a clear verb_first_noun pattern in snake_case (roll_dice, roll_table, pick_random, get_roll_history, reveal_hidden_roll). The roll_* prefix is used for dice-related tools, with only opposed_check deviating slightly but still readable and consistent in style.

    Tool Count5/5

    9 tools is well-scoped for a TRPG dice server, covering the core surface without bloat. Each tool serves a distinct gameplay need, from basic rolls to history management, making the count appropriate.

    Completeness5/5

    The tool set covers the full life cycle of dice rolls: rolling (multiple types), evaluating checks/pools, handling tables, tracking history, revealing hidden rolls, and even opposed checks. Missing operations like clearing history or editing rolls are not essential for the domain, so the surface feels complete.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues