Skip to main content
Glama
Justice219

Roblox Studio MCP Bridge

by Justice219

insert_service

Insert or get a Roblox service via game:GetService() to access built-in services such as TeleportService or Teams.

Instructions

Insert/get a service via game:GetService() (e.g. TeleportService, Teams)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
serviceNameYesService class name (e.g. "TeleportService", "Teams", "Chat")
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden. It discloses the mechanism via game:GetService() and hints at insertion, but does not mention side effects, error behavior, or return format. Some behavioral context is present but not comprehensive.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence with no redundant information, immediately stating the action and mechanism. It is appropriately sized and front-loaded.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the low complexity (one parameter, no output schema), the description is mostly sufficient. However, it does not explicitly state the return value or what happens if the service does not exist, which would be useful for complete understanding.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% and the parameter description already explains serviceName with examples. The description adds no significant new meaning beyond what the schema provides, so the baseline score of 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states the tool inserts/gets a specific service via game:GetService(), with examples like TeleportService and Teams. It distinguishes from the sibling get_services by focusing on a single service, though the dual 'insert/get' wording is slightly ambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no explicit guidance on when to use this tool versus alternatives. Since get_services exists as a sibling for listing services, mentioning that this tool is for a single service would be helpful, but it is absent.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/Justice219/roblox-studio-mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server