create_instance
Generate a new Roblox Instance of a chosen class and attach it to a specified parent in the game hierarchy.
Instructions
Create a new Instance with the given className under the specified parent
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| parent | Yes | Dot-notation path to parent (e.g. "game.Workspace", "game.ReplicatedStorage") | |
| className | Yes | Roblox class name (e.g. "Part", "RemoteEvent", "Folder") | |
| properties | No | Map of property names to values. Complex types use _type tags: { Position: { _type: "Vector3", x: 0, y: 5, z: 0 } } |