PoB PoE2 MCP
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- AlicenseNot gradedqualityDmaintenanceEnables LLMs to load, inspect, change, and improve Path of Exile 2 builds using the real Path of Building Community calculation engine.6MIT
- AlicenseNot gradedqualityAmaintenanceEnables MCP clients to drive an installed Path of Building (PoE2) through the full pob command set as tools, allowing agents to read and modify builds, run calculations, search trade, and highlight locations in the PoB interface without modifying it.MIT
- FlicenseNot gradedqualityDmaintenanceMCP server for Path of Building that enables querying and managing PoB builds and trade data through the Lua bridge and official APIs.-
- AlicenseNot gradedqualityAmaintenanceEnables AI-powered Path of Exile 2 character optimization through natural language queries, providing intelligent build recommendations, gear upgrades, and passive tree optimization using the official PoE API and comprehensive game database.509 PyPI85MIT
- AlicenseAqualityAmaintenanceEnables Claude Desktop users to turn a Path of Exile 2 character concept into a playable build plan, including skills, supports, passive tree paths, leveling phases, gear/stat priorities, viability estimates, and trade search links. It can export the resulting plan into the game's Build Planner.28MIT
- FlicenseAqualityDmaintenanceAn MCP server for Path of Exile 2 build analysis that loads builds from Path of Building export codes and allows natural language interrogation via any MCP-compatible client.82-
TDQS
Scored across 13 tools
The tools mostly target distinct PoB operations: build creation/import, skill groups, items, config, tree actions/options, reporting, and export. Minor overlap exists between create_build and import_xml because both replace the current session, and tree_action/tree_options require careful reading, but descriptions clarify the boundaries.
All tools share the pob_ prefix and mostly follow an action-oriented snake_case pattern such as pob_create_build, pob_add_item, pob_set_config, and pob_check_build. A few names are noun-oriented or compound (pob_catalog, pob_node_tooltip, pob_tree_options), but they remain predictable and readable.
With 13 tools, the server is well-scoped for a PoB build-manipulation domain. Each tool appears to cover a meaningful operation rather than padding the surface.
The set covers the main lifecycle: catalog lookup, build creation/import, skill/item addition, config/custom mods, tree editing, main-skill selection, validation, tooltip inspection, and export. Minor gaps exist around removing or editing existing items/skill groups and managing multiple saved builds, but core workflows are supported.