An MCP server that connects AI assistants to Unity Editor. It enables executing menu items, manipulating GameObjects, managing scenes, creating materials, running tests, and controlling play mode, all through natural language.
This server enables AI assistants to directly control the Unity Editor via MCP, supporting scene manipulation, script editing, level generation, monetization management, build pipelines, and more—all with zero external dependencies.
An MCP server that enables AI agents to control the Unity Editor externally, providing tools for scene, GameObject, component, and other editor operations.
An MCP server that provides 20 tools to control the Unity Editor with natural language, including scene management, component manipulation, script generation, asset handling, project settings, builds, and live C# execution.
An MCP server for Unity that enables AI agents to query and control the Unity Editor, providing tools for scene management, object manipulation, and asset browsing.
An in-editor MCP server that exposes Unity convenience tools to AI assistants, allowing them to read console logs, execute menu items, dump scene hierarchies, and take screenshots.