Game Boy MCP Player
by Dst0rtr
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| ROM | Yes | Path to the Game Boy ROM file (required). | |
| SCALE | No | Screenshot scale factor (1-4). | |
| RESUME | No | Set to 'true' to resume from the autosave state. | |
| CHARMAP | No | Path to a JSON map file for decoding on-screen text (generic profile). | |
| PROFILE | No | Game profile: auto, generic, pokemon-gen1, or pyboy-wrapper. Defaults to auto. | |
| AI_MODEL | No | AI model name to use (e.g., claude-fable-5-1). | |
| DATA_DIR | No | Directory for screenshots, saves, and metrics. | |
| NO_FAST_TEXT | No | Set to 'true' to disable the Pokémon quality-of-life text/options tweaks. | |
| AUTOSAVE_EVERY | No | Number of actions between automatic save states. | |
| ALLOW_MEMORY_WRITE | No | Set to 'true' to allow memory write operations. | |
| NO_SCREENSHOT_FILES | No | Set to 'true' to avoid writing screenshot files. |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Server capabilities have not been inspected yet.
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
No tools | |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
This server cannot be deployed
Maintenance
ActivityMaintained
ResponsivenessNo issues