Connects MCP clients directly to a live Godot editor, enabling AI assistants to build scenes, edit nodes, and control the editor through over 120 operations.
Enables AI assistants to control Godot game engine projects through a WebSocket bridge. Supports scene editing, node manipulation, script management, and project introspection via 163 registered tools.
Unity Editor adapter for the DCC MCP ecosystem, providing tools to inspect and modify Unity projects, scenes, builds, and diagnostics through a WebSocket bridge.