ro_walk
Walk to specified map coordinates and wait for arrival, with adjustable timeout and tolerance for accurate character movement in game testing.
Instructions
Walk to coordinates on the current map and wait until the character arrives.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | ||
| y | Yes | ||
| timeoutMs | No | ||
| tolerance | No | Accept arriving within this many cells. |