factorio-player-mcp
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TDQS
Scored across 6 tools
observe_actor and observe_local are the only pair with potential overlap, but their descriptions clearly distinguish full player state from nearby entities. The action tools (craft, wait, move, mine) each target a distinct operation.
Two observation tools use a consistent verb_noun pattern (observe_actor, observe_local), while the remaining four are bare verbs (craft, wait, move, mine). This is a minor deviation from a single convention but remains readable and predictable.
Six tools is a well-scoped minimum for basic player control: observe (global/local), act (move, mine, craft), and wait. Each tool earns its place without redundancy.
Core locomotion, mining, crafting, and observation are covered, but major Factorio player operations are absent: placing/removing buildings, inventory management, attacking, and interacting with entities. These gaps would block common agent workflows beyond simple resource gathering.