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Glama
DHKim327

Cyphers MCP Server

by DHKim327

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
CYPHERS_API_KEYYesAPI key for the Neople Cyphers Open API, required to access game data such as player info, matches, and rankings.

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": false
}
experimental
{}

Tools

Functions exposed to the LLM to take actions

NameDescription
cy_players_searchC

닉네임으로 플레이어를 검색합니다.

cy_players_getC

플레이어 ID로 플레이어 상세 정보를 조회합니다.

cy_players_matchesC

플레이어의 매칭 기록을 조회합니다.

cy_matches_getC

매치 ID로 매칭 상세 정보를 조회합니다.

cy_ranking_ratingpointC

통합 랭킹(레이팅 포인트)을 조회합니다.

cy_ranking_charactersC

캐릭터별 랭킹을 조회합니다.

cy_ranking_tsjC

투신전 랭킹을 조회합니다.

cy_battleitems_searchC

아이템을 검색합니다.

cy_battleitems_getC

아이템 ID로 아이템 상세 정보를 조회합니다.

cy_battleitems_multi_getC

여러 아이템의 상세 정보를 한 번에 조회합니다 (최대 30개).

cy_characters_listB

모든 캐릭터 목록을 조회합니다.

cy_images_character_urlC

캐릭터 이미지 URL을 생성합니다.

cy_images_item_urlC

아이템 이미지 URL을 생성합니다.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

B3.2/5.0

Scored across 13 tools

Disambiguation5/5

Every tool has a clearly distinct purpose with no ambiguity. Tools are organized by resource type (battleitems, characters, images, matches, players, ranking) and specific actions (get, multi_get, search, list, url, matches, ranking types), making it easy for an agent to select the correct one without confusion.

Naming Consistency5/5

All tool names follow a consistent 'cy_resource_action' pattern using snake_case throughout. The naming convention is predictable and readable, with no deviations in style or structure across the 13 tools.

Tool Count5/5

With 13 tools, the count is well-scoped for a game-related server covering items, characters, images, matches, players, and rankings. Each tool earns its place by addressing specific needs without being overwhelming or insufficient for the domain.

Completeness4/5

The tool surface provides comprehensive coverage for querying and retrieving data across multiple game domains, with minor gaps such as no update or delete operations (which may be intentional for a read-only API) and no direct character detail lookup beyond listing. Agents can work around these with the available tools.

Maintenance

ActivityInactive
ResponsivenessSyncing