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mmo_gold_conversion

Convert in-game currency values across multiple MMOs using real-money equivalents. Shows how much $1 USD buys in each game's currency.

Instructions

Convert in-game currency values across MMOs using real-money equivalents. WoW Token, FFXIV Mog Station, EVE PLEX, OSRS Bond, PoE Divine Orb rates. Shows how much $1 USD buys in each game's currency.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
amountYesAmount to convert
from_gameYesSource game currency
to_gameNoTarget game currency (optional — defaults to USD)
regionNous
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. It states the tool uses real-money equivalents and shows conversion rates, but fails to disclose behavioral traits like whether rates are real-time, if authentication is needed, idempotency, or any side effects. This is insufficient for a tool with no annotation support.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is three sentences long, front-loaded with the core action, and wastes no words. It provides examples and output format efficiently. Every sentence adds value.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no output schema and 4 parameters, the description covers the core function and output (conversion amounts) but omits details on the region parameter, error handling, and example inputs/outputs. It is adequate but has clear gaps for a complete understanding.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 75% (amount, from_game, to_game described; region not). The description adds context by listing specific currencies (e.g., WoW Token) that align with from_game and to_game, but does not elaborate on parameter formats or constraints beyond the schema. The third sentence explains the output, not parameters. Baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's function: 'Convert in-game currency values across MMOs using real-money equivalents.' It uses specific verbs and resources, and lists example currencies (WoW Token, FFXIV Mog Station, etc.), making the purpose unambiguous and distinct from siblings like mmo_economy_dashboard or mmo_unified_market_search.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explains what the tool does but provides no explicit guidance on when to use it versus alternatives. While the context is implied (convert currencies), it lacks exclusions or comparisons to sibling tools, such as when to use mmo_unified_market_search for detailed market data instead.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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