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    TDQS

    C2/5.0

    Scored across 35 tools

    Disambiguation2/5

    Many tool descriptions are blank or minimal (e.g., add_location, fire_gag, get_inventory), and several tools have overlapping purposes (e.g., add_death vs mark_character_dead, add_running_gag vs fire_gag). This makes it difficult for an agent to distinguish between tools.

    Naming Consistency3/5

    Tool names follow a verb_noun pattern but use a wide variety of verbs (add, approve, check, create, diff, export, fire, get, list, load, mark, plan, request, run, scan, search, start, transfer, update). This variety, while not chaotic, lacks a strong consistent theme.

    Tool Count2/5

    35 tools is far above the recommended range of 3-15 for a well-scoped set, and significantly exceeds the 25+ threshold. The high count suggests over-specialization or redundant functionality.

    Completeness3/5

    The tool set covers many aspects of story writing (chapters, characters, inventory, gags, planning, etc.) but lacks basic CRUD operations such as delete or update for most resources, and has redundant tools (e.g., add_death and mark_character_dead). Some obvious gaps in lifecycle management are present.

    Maintenance

    ActivityInactive
    ResponsivenessNo recent community issues