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power

Destructive

Change a WISP game server's state by starting, stopping, restarting, or force-killing it; destructive actions require explicit destructive access.

Instructions

Change a server power state with start, stop, restart, or force-kill. Use only when a power action is intended; WISP_ALLOW_POWER is required and kill also requires WISP_ALLOW_DESTRUCTIVE.

Input Schema

NameRequiredDescriptionDefault
signalYesPower action; kill is a forced stop and requires destructive access.
server_idNoWisp server ID. Omit to use the configured WISP_SERVER_ID default.

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed2 schema fields changedv1.4.2
    • addedInput schema / properties / server_id / description
      Added value: +"Wisp server ID. Omit to use the configured WISP_SERVER_ID default."
    • addedInput schema / properties / signal / description
      Added value: +"Power action; kill is a forced stop and requires destructive access."
  2. First observedv1.4.1

TDQS

A4.2/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already flag destructiveHint=true and non-idempotent, but the description adds genuinely new runtime context: two environment gates (WISP_ALLOW_POWER, WISP_ALLOW_DESTRUCTIVE) that must be set, and the clarification that kill is a forced stop. It does not describe post-action state or return behavior, so not a 5.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, action vocabulary front-loaded, permission constraints after. No filler or repetition of the tool name.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a two-parameter mutation tool with full schema coverage and annotations carrying the safety profile, the description covers intent, gating, and the destructive variant. What remains unstated — graceful vs. hard stop semantics and the response shape — is minor given there is no output schema.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% and the enum plus server_id default are fully documented there, so the baseline is 3. The description only echoes 'force-kill' for the kill signal and adds no format or precedence detail beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Names a specific verb ('Change a server power state') and enumerates the exact action set (start, stop, restart, force-kill). No sibling in the list touches power state, and the mention of force-kill separates it from the softer console/command tools such as send_console_command.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives an explicit guard ('Use only when a power action is intended') plus the permission preconditions for the tool and for its destructive variant. It stops short of naming alternatives for non-power interventions, so conditional routing to siblings is left implicit.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.