power
Change a WISP game server's state by starting, stopping, restarting, or force-killing it; destructive actions require explicit destructive access.
Instructions
Change a server power state with start, stop, restart, or force-kill. Use only when a power action is intended; WISP_ALLOW_POWER is required and kill also requires WISP_ALLOW_DESTRUCTIVE.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| signal | Yes | Power action; kill is a forced stop and requires destructive access. | |
| server_id | No | Wisp server ID. Omit to use the configured WISP_SERVER_ID default. |