A safe, standards-compliant Model Context Protocol server for the Godot Engine editor. It lets an AI client read a Godot project, author scenes/nodes/scripts, run the game and read diagnostics.
A headless-first Model Context Protocol server for safe, deterministic Blender automation, exposing typed tools to inspect scenes and render previews without arbitrary command execution.
Model Context Protocol server for Godot Engine providing 279 tools across 26 categories for AI assistants to read, inspect, and modify Godot projects via stdio transport.
A Model Context Protocol server that enables AI assistants to interact with the Godot game engine, allowing them to launch the editor, run projects, capture debug output, and control project execution.