blender.render_preview
Render a small, capped preview image of the current Blender scene for quick visual checks during iteration.
Instructions
Render a small preview and return the image, so you can look at what you built.
max_edge: longest edge in pixels, 64-2048, default 512. Bigger costs a lot of context, and a vision model rarely needs more to spot a mistake. engine: optional engine id; omit to keep the scene's current one. samples: optional sample count; omit for a cheap default. include_image: set false to get only the file path and no image.
Prefer this over blender.render while iterating: it is capped in size and samples and it comes back as an image. Use blender.render for a final image the user will keep.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| engine | No | ||
| samples | No | ||
| max_edge | No | ||
| include_image | No |