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BlkDem

Blender MCP Server

by BlkDem

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      Connects MCP-compatible clients to a live Blender scene for AI-assisted 3D workflows, enabling inspection and controlled operations on objects, materials, cameras, lights, render settings, animation, UVs, Geometry Nodes, imports, exports, and Python execution.
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    TDQS

    A4.3/5.0

    Scored across 15 tools

    Disambiguation5/5

    Each tool has a clearly distinct purpose, and the read-tool triad (get_scene for a compact overview, get_objects for paging, get_object for full single-object detail) is explicitly delineated in the descriptions. The render vs render_preview distinction is also spelled out ('prefer this over blender.render while iterating'). No meaningful overlap remains.

    Naming Consistency5/5

    All tools use snake_case with a consistent verb_noun or clear domain-noun pattern (get_objects, create_object, update_object, delete_object, begin_transaction, commit_transaction, rollback_transaction). Minor verb-only names like render and checkpoint fit naturally and introduce no inconsistency.

    Tool Count5/5

    At 15 tools the set is well-scoped: a coherent object-CRUD core, a self-consistent transaction group (begin/checkpoint/commit/rollback), rendering, an inspection tool, and a controlled Python escape hatch. Every tool earns its place without bloat.

    Completeness4/5

    Object CRUD, transactions, rendering, and inspection are fully covered for the domain. Minor gaps remain: create_object only makes mesh primitives (no dedicated camera/light creation), and there are no standalone collection or material lifecycle tools, though update_object and execute_python provide workarounds.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues