A bridge between Unity and AI assistants that enables AI to interact with Unity game environments through a standardized interface for code execution, scene analysis, and runtime debugging.
A bridge for the Bitburner Remote API that enables AI models to interact with the game through file management and remote method tools. It supports stdio and HTTP transports, featuring a local dashboard for monitoring connection status and events.
Bridges MCP-capable LLM agents to the Serotonin Lua runtime, enabling live Roblox game interaction including instance tree navigation, memory access, and script execution.