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Alternatives to Scratch MCP Server

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    Related Servers

    • A
      license
      B
      quality
      C
      maintenance
      Enables editing Scratch .sb3 projects programmatically, including sprites, blocks, costumes, sounds, variables, and online project sharing, plus headless VM execution and live-reload in TurboWarp Desktop.
      4
      43
      16 npm
      Mozilla Public 2.0
    • F
      license
      A
      quality
      C
      maintenance
      Enables AI agents to build and edit MIT App Inventor projects as .aia files, supporting screens, components, properties, blocks, assets, and project merging.
      10
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    • A
      license
      A
      quality
      B
      maintenance
      Enables AI assistants to create and edit GameMaker projects, including scripts, objects, rooms, sprites, and sounds, with support for project validation and compilation.
      45
      2
      MIT

    TDQS

    A3.9/5.0

    Scored across 16 tools

    Disambiguation5/5

    Each tool targets a distinct resource and action: sprites (add/import/remove), costumes, sounds, speech, backdrops, scripts, variables, and project-level operations. The only potential overlap (add_sprite vs import_character) is explicitly disambiguated in the descriptions, as is add_sound vs add_speech. No tool appears to duplicate another.

    Naming Consistency4/5

    The majority of tools follow a consistent verb_noun pattern (add_*, list_*, create_*, save_*, preview_*, remove_*, clear_*, set_*, import_*). However, two tools (project_info, dsl_reference) use a noun-first naming convention, breaking the pattern slightly. This deviation is minor but noticeable.

    Tool Count5/5

    With 16 tools, the server covers a broad but focused scope: project creation, sprite management, costumes, sounds, speech, backdrops, scripts, variables, and output (save/preview). Each tool serves a distinct purpose in the workflow, and the count is appropriate for the feature set offered.

    Completeness4/5

    The tool surface covers the full lifecycle of creating a Scratch project: create, populate (sprites, costumes, sounds, backdrops, scripts, variables), inspect, and export. Missing operations like editing individual costumes/sounds or renaming sprites are minor gaps that can be worked around (e.g., by removing and re-adding), and the included features are sufficient for most project-building tasks.