get_load_order
Reads the live Fallout 4 load order and cross-checks it against the Data folder to flag missing enabled plugins and orphaned files that cause crashes.
Instructions
Read the live Fallout 4 load order and cross-check it against Data.
Parses %LOCALAPPDATA%\Fallout4\Plugins.txt ('*' prefix = enabled) and lists the .esm/.esp/.esl files actually present in the game's Data folder. Reports both mismatch directions: enabled plugins whose file is missing from Data (a classic missing-master crash cause) and files in Data that are not in the load order. Implicitly loaded plugins (Fallout4.esm, official DLC, Creation Club content) are never listed in Plugins.txt and are excluded from the mismatch lists. When Mod Organizer 2 manages the game, the on-disk Plugins.txt is NOT the real load order (MO2 virtualizes it): plugins_txt_reliable is false, the cross-check is skipped, and a warning explains why. Read-only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||