manage_audio
Create, play, pause, resume, stop, list, and configure sound instances and audio listeners in Roblox Studio.
Instructions
Manage Sound instances. Actions: create (soundId number or 'rbxassetid://...' — do not invent IDs), play, pause, resume, stop, stop_all, list, set, set_listener (SoundService listener: Camera, CFrame, ObjectPosition, or ObjectCFrame). Prefer user-provided or search-accepted asset IDs.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| path | No | ||
| action | Yes | ||
| cframe | No | [x,y,z] for CFrame listener | |
| soundId | No | ||
| parentPath | No | ||
| properties | No | ||
| listenerPath | No | Instance path for ObjectPosition/ObjectCFrame listener | |
| listenerType | No | For set_listener (default Camera) |