Excalidraw MCP Server
Excalidraw MCP 서버: LLM 통합을 위한 강력한 드로잉 API
Excalidraw 다이어그램 및 도면과의 원활한 상호 작용을 지원하는 포괄적인 모델 컨텍스트 프로토콜(MCP) 서버입니다. 이 서버는 구조화되고 개발자 친화적인 API를 통해 LLM(대규모 언어 모델)이 Excalidraw 도면을 생성, 수정, 쿼리 및 조작할 수 있도록 지원합니다.
특징
전체 엑스칼리드로우 요소 제어
사각형, 타원, 마름모, 텍스트, 화살표 등의 모든 Excalidraw 요소를 만들고, 업데이트하고, 삭제하고, 쿼리합니다. 여기에는 다음이 지원됩니다.위치(
x,y)치수(
width,height)스타일링(
backgroundColor,strokeColor,strokeWidth,roughness,opacity)텍스트(
text,fontSize,fontFamily)선 기하학(
points)잠금(
locked플래그)
고급 요소 조작
요소를 그룹화, 그룹 해제, 정렬, 분배, 잠금 및 잠금 해제합니다.Scene 및 AppState 관리
씬 수준 상태를 추적하고 수정합니다:
theme,viewBackgroundColor,viewport(스크롤 및 확대/축소),selectedElements,groups.모든 요소 또는 개별 장면 속성의 라이브러리를 검색합니다.
장면 저장
현재 장면(요소 + appState)을 디스크의.excalidraw파일로 내보냅니다.자원 관리
장면 정보, 요소 라이브러리, 테마 및 원시 요소 데이터에 액세스하여 수정합니다.쉬운 통합
Claude Desktop, Cursor 및 MCP를 지원하는 다른 LLM 플랫폼과 호환됩니다.도커 지원
종속성 없는 설치를 위한 간단한 컨테이너화된 배포.
Related MCP server: Excalidraw MCP Server
API 도구 참조
요소 생성 및 수정
create_element
새로운 Excalidraw 요소를 만듭니다.
입력
지엑스피1
산출
{ "id": "<generated‑id>", "type": "<element type>", "created": true }
update_element
기존 요소의 속성을 업데이트합니다.
입력
{ "id": "<element id>", }산출
{ "id": "<element id>", "updated": true, "version": <new‑version‑number> }
delete_element
장면에서 요소를 제거합니다.
입력
{ "id": "<element id>" }산출
{ "id": "<element id>", "deleted": true }
query_elements
선택적 필터와 일치하는 요소를 나열합니다.
입력
{ "type": "<element type>", "filter": { "<prop>": <value> } }산출
[ { /* element objects */ } … ]
자원 관리
get_resource
장면이나 라이브러리 정보를 검색합니다.
입력
{ "resource": "scene"|"library"|"theme"|"elements" }산출
장면 →
{ theme, viewport: {x,y,zoom}, selectedElements: […] }라이브러리 / 요소 →
{ elements: [ … ] }테마 →
{ theme: "light"|"dark" }
요소 구성
group_elements / ungroup_elements
요소 컬렉션을 그룹화하거나 그룹화 해제합니다.
입력
{ "elementIds": ["id1","id2",…] } { "groupId": "<group id>" }산출
{ "groupId": "<new‑id>", "elementIds": […], "ungrouped": true? }
align_elements
여러 요소를 지정된 가장자리나 중앙에 맞춥니다.
입력
{ "elementIds": […], "alignment": "left"|"center"|"right"|"top"|"middle"|"bottom" }산출
{ aligned: true, elementIds: […], alignment: "<alignment>" }
distribute_elements
요소들을 수평 또는 수직으로 균등하게 배치합니다.
입력
{ "elementIds": […], "direction": "horizontal"|"vertical" }산출
{ distributed: true, elementIds: […], direction: "<direction>" }
lock_elements / unlock_elements
요소 편집을 방지하거나 허용합니다.
입력
{ "elementIds": [… ] }산출
{ locked: true|false, elementIds: […] }
장면 관리
save_scene
현재 장면(요소 + 앱 상태)을 .excalidraw 파일로 내보냅니다.
입력
{ "filename": "<optional, must end with .excalidraw>" }산출
Scene saved successfully to <filename>오류 메시지가 표시됩니다.
통합 예제
클로드 데스크탑
"mcpServers": {
"excalidraw": {
"command": "node",
"args": ["src/index.js"],
"env": {
"LOG_LEVEL": "info",
"DEBUG": "false"
}
}
}커서
.cursor/mcp.json 생성합니다.
{
"mcpServers": {
"excalidraw": {
"command": "node",
"args": ["/absolute/path/to/mcp_excalidraw/src/index.js"],
"env": { "LOG_LEVEL": "info", "DEBUG": "false" }
}
}
}도커
docker run -i --rm mcp/excalidraw또는 MCP 구성에서:
"mcpServers": {
"excalidraw": {
"command": "docker",
"args": ["run", "-i", "--rm", "mcp/excalidraw"],
"env": { "LOG_LEVEL": "info", "DEBUG": "false" }
}
}설치 가이드
# Install dependencies
npm install
# Run development server
npm start도커
docker build -t mcp/excalidraw .
docker run -i --rm mcp/excalidraw구성 옵션
.env 또는 컨테이너의 환경 변수를 통해 설정:
LOG_LEVEL— 로깅 수준(기본값:"info")DEBUG— 디버그 모드("true"/"false", 기본값:"false")DEFAULT_THEME— 기본 UI 테마("light"/"dark", 기본값:"light")
사용 예
사각형 만들기 및 잠금
{"type":"rectangle","x":50,"y":50,"width":100,"height":80,"backgroundColor":"#f3f3f3","strokeColor":"#333","locked":true}
{ "id":"abc123","type":"rectangle","created":true }
{"elementIds":["abc123"]}장면을 파일로 저장
{"filename":"my_drawing.excalidraw"}
"Scene saved successfully to my_drawing.excalidraw"Available Tools
12 toolsalign_elementsC
Align elements to a specific position
| Name | Required | Description | Default |
|---|---|---|---|
| elementIds | Yes | ||
| alignment | Yes |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description is the only source of behavioral transparency. It fails to disclose whether alignment is relative to other elements or an absolute canvas position, what values like 'center' vs 'middle' mean, or any side effects. This ambiguity leaves the agent guessing about the tool's actual behavior.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, efficient sentence with no redundancy or fluff. It is front-loaded with the action and resource. However, it errs on the side of underspecification, which slightly detracts from its effectiveness, though it remains concise.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a tool with no annotations, no output schema, and two parameters, the description is not complete enough. It lacks information on return values, alignment semantics, and how it interacts with the canvas or selection. The sibling tools like distribute_elements and group_elements suggest a broader context that this description fails to address.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0%, so the description must compensate. It does not explain the meaning of the 'alignment' enum values (e.g., 'left', 'center', 'right', 'top', 'middle', 'bottom') or clarify what 'elementIds' refers to. The parameter names are self-evident but their precise semantics remain under-specified.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states a specific action (Align) and target (elements) with an outcome ('to a specific position'). It distinguishes itself from generic tools but does not explicitly differentiate from closely related siblings like distribute_elements, so it misses the top score.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives. There is no mention of prerequisites, scenarios, or exclusions. The description is purely a bare definition without contextual usage advice.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
create_elementC
Create a new Excalidraw element
| Name | Required | Description | Default |
|---|---|---|---|
| type | Yes | ||
| x | Yes | ||
| y | Yes | ||
| width | No | ||
| height | No | ||
| backgroundColor | No | ||
| strokeColor | No | ||
| strokeWidth | No | ||
| roughness | No | ||
| opacity | No | ||
| text | No | ||
| fontSize | No | ||
| fontFamily | No |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries full burden for behavioral disclosure. 'Create' implies a write operation, but it doesn't specify permissions needed, whether the element is saved immediately, if there are rate limits, or what happens on failure. This is inadequate for a mutation tool with zero annotation coverage.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, efficient sentence that gets straight to the point without any wasted words. It's appropriately sized for the tool's basic purpose, though this conciseness comes at the cost of completeness.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a creation tool with 13 parameters, 0% schema coverage, no annotations, and no output schema, the description is severely inadequate. It doesn't explain what an 'Excalidraw element' is, how parameters interact, what values are returned, or error conditions.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The description provides no information about any of the 13 parameters, despite 0% schema description coverage. Parameters like 'type' with an enum or 'roughness' are completely unexplained, leaving the agent to guess their meaning and usage.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the verb ('Create') and resource ('a new Excalidraw element'), making the purpose immediately understandable. However, it doesn't distinguish this tool from its sibling 'update_element' which might also create elements through updates, leaving room for ambiguity.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description provides no guidance on when to use this tool versus alternatives like 'update_element' or 'query_elements'. There's no mention of prerequisites, context, or exclusions, leaving the agent to infer usage from the tool name alone.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
delete_elementC
Delete an Excalidraw element
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries the full burden of behavioral disclosure. It does not mention whether deletion is permanent, whether it cascades to dependent elements, any authorization requirements, or potential side effects. The terse statement leaves critical behavioral aspects undisclosed.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is one short sentence with no wasted words, making it highly concise and front-loaded. However, it is minimal to the point of missing valuable contextual information, so it earns a 4 rather than a 5.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the lack of annotations and output schema, the description is the only source of completeness. It fails to explain return values, behavior on non-existent elements, or any other operational details. For a deletion tool, this is a significant gap in completeness.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0%, and the description does not explain the 'id' parameter's format, meaning, or how to obtain it. The description adds no value beyond the raw schema field definition, leaving the agent without context for correctly populating the required parameter.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description 'Delete an Excalidraw element' uses a specific verb (delete) and resource (Excalidraw element), clearly distinguishing it from sibling tools like create_element, update_element, and query_elements. It is unambiguous and action-oriented.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description provides no guidance on when to use this tool versus alternatives, nor any exclusions or prerequisites. It simply states the action without contextual cues, leaving the agent to infer usage purely from the tool name.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
distribute_elementsD
Distribute elements evenly
| Name | Required | Description | Default |
|---|---|---|---|
| elementIds | Yes | ||
| direction | Yes |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries the full burden of behavioral disclosure. It fails to state whether this tool modifies element positions, requires a selection, or affects layout. No side effects, limitations, or operational details are disclosed.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is extremely brief, but it is under-specified rather than impactful. It front-loads the core action, but fails to provide context that would be expected for a tool with two parameters and a direction enum.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool has two parameters and appears to be a layout operation, the description is severely incomplete. There is no output schema, no annotations, and the description does not clarify what 'evenly' means spatially or how direction affects the operation.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0%, and the description does not mention either parameter ('elementIds' or 'direction'). It adds no meaning beyond what the schema already shows, leaving the agent to infer the purpose of each parameter.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description 'Distribute elements evenly' names a specific verb ('distribute') and resource ('elements'), but it is vague about what 'evenly' means (e.g., spacing, position, alignment). It does not distinguish from siblings like align_elements or group_elements, which could also involve arranging elements.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
There is no guidance on when to use this tool versus alternatives. No mention of prerequisites, selection requirements, or which distribution scenarios it handles. Sibling tools like align_elements suggest related functionality, but the description does not clarify boundaries.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
get_resourceD
Get an Excalidraw resource
| Name | Required | Description | Default |
|---|---|---|---|
| resource | Yes |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations are absent, so the description carries the full burden of disclosing behavior. It only says 'Get' with no mention of read-only semantics, side effects, return format, or other behavioral traits.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is only a single sentence, but this brevity reflects under-specification rather than conciseness. It contains zero useful information beyond what the tool name already conveys.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a tool with no annotations and no output schema, the description is critically incomplete. It omits resource types, return values, example usage, and any distinguishing context, leaving the agent to guess the tool's function.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0% and the description does not explain the 'resource' parameter. While the schema provides an enum, the description adds no meaning about what each resource type represents or how to use them.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description 'Get an Excalidraw resource' essentially restates the tool name without adding specificity. It does not enumerate the supported resource types (scene, library, theme, elements) nor differentiate from similarly named siblings like get_element or get_selection.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
There is no guidance on when to use this tool versus alternatives. Sibling tools like get_element, get_selection, and export_scene clearly overlap, yet the description offers no context or exclusions.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
group_elementsC
Group multiple elements together
| Name | Required | Description | Default |
|---|---|---|---|
| elementIds | Yes |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
There are no annotations, and the description only states the action without disclosing behavioral consequences such as whether a group object is created, whether elements are repositioned, or whether the operation is reversible. The description adds no behavioral context.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, concise, front-loaded sentence with no extraneous words. It is efficient, though it sacrifices substance for brevity.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
With no annotations, no output schema, and a single undocumented parameter, the description is insufficiently complete. It does not explain the effect on the canvas, expected return value, or any constraints, which is particularly problematic for a mutation-like tool.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0%, and the description does not mention elementIds or explain what the array should contain, any constraints, or the relationship of these IDs. The description provides zero added meaning beyond the parameter name.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description uses a specific verb ('Group') and resource ('elements'), clearly distinguishing it from siblings like ungroup_elements. It is minimal but not a bare tautology.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives such as ungroup_elements, align_elements, or distribute_elements. There are no prerequisites or exclusions mentioned.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
lock_elementsB
Lock elements to prevent modification
| Name | Required | Description | Default |
|---|---|---|---|
| elementIds | Yes |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations exist, so the description carries the full burden. It states the intended effect (prevent modification) but does not disclose side effects, reversibility, permissions, or persistence. This is significantly under-specified for a mutating operation.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single sentence, direct, and front-loaded. Every word earns its place with no waste or redundancy.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a tool that modifies state, the description lacks context on prerequisites, reversibility, and effects. Sibling tools like unlock_elements exist, but the description doesn't reference them, leaving the agent uncertain about the tool's broader usage context.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The input schema has one parameter, elementIds, with 0% description coverage. The description says 'elements' but does not explain that the parameter is an array of element IDs or how to obtain them. The parameter name is self-explanatory, providing minimal additional value.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states 'Lock elements to prevent modification' with a specific verb (lock), resource (elements), and purpose (prevent modification). This distinguishes it from siblings like unlock_elements and other element operations.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description implies usage when modification should be prevented, but provides no explicit when-to-use or alternatives (e.g., no mention of unlock_elements for reversal). It is clear enough for basic use but lacks decision guidance.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
query_elementsC
Query Excalidraw elements with optional filters
| Name | Required | Description | Default |
|---|---|---|---|
| type | No | ||
| filter | No |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the full burden. It mentions 'optional filters' but doesn't disclose behavioral traits like whether this is a read-only operation, if it requires specific permissions, how results are returned (e.g., pagination), or any rate limits. This leaves significant gaps for a query tool.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, efficient sentence with zero waste. It's appropriately sized and front-loaded, clearly stating the tool's core function without unnecessary details.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given no annotations, 0% schema coverage, no output schema, and 2 parameters (one with an enum but unexplained), the description is incomplete. It doesn't cover key aspects like return values, error handling, or how to interpret the 'filter' object, making it inadequate for effective use.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0%, so the description must compensate. It hints at 'optional filters' but doesn't explain what 'filter' or 'type' parameters mean, their formats, or how they interact. With 2 parameters and no schema descriptions, this adds minimal value beyond the bare schema.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description 'Query Excalidraw elements with optional filters' states the verb (query) and resource (Excalidraw elements), which is clear. However, it doesn't distinguish this tool from siblings like 'get_resource' or 'update_element'—it's vague about what makes 'query' different from 'get' or how it relates to other element operations.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives. With siblings like 'get_resource' (which might retrieve elements) and 'create_element'/'update_element' for modifications, the description offers no context for choosing 'query_elements' over them or any exclusions.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
save_sceneB
Saves the current Excalidraw elements and scene state to a .excalidraw file.
| Name | Required | Description | Default |
|---|---|---|---|
| filename | No | Optional filename ending with .excalidraw (default: mcp_scene.excalidraw) |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the full burden. It mentions saving to a file but doesn't disclose behavioral traits like whether it overwrites existing files, requires write permissions, handles errors, or what happens if no elements exist. For a mutation tool with zero annotation coverage, this is a significant gap in transparency.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, efficient sentence with zero waste. It front-loads the core action and resource, making it easy to parse. Every word earns its place by specifying the tool's purpose clearly without redundancy.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool's moderate complexity (saving scene state) and lack of annotations or output schema, the description is minimally adequate. It covers the basic purpose but lacks details on behavior, error handling, or output format beyond the file extension. For a mutation tool, more context would be helpful, but it meets the minimum viable threshold.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 100%, so the schema already documents the single parameter 'filename' with its type, optionality, and default value. The description adds no additional meaning beyond what the schema provides, such as filename constraints or usage examples. Baseline 3 is appropriate when the schema does the heavy lifting.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the specific action ('Saves') and the resource ('current Excalidraw elements and scene state'), with the output format specified ('.excalidraw file'). It distinguishes from siblings like 'create_element' or 'update_element' by focusing on file export rather than element manipulation.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives. It doesn't mention prerequisites (e.g., needing existing elements to save), exclusions, or comparisons with other tools like 'get_resource' which might retrieve files. The description only states what it does, not when it's appropriate.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
ungroup_elementsB
Ungroup a group of elements
| Name | Required | Description | Default |
|---|---|---|---|
| groupId | Yes |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries the full burden of behavioral disclosure. It does not mention side effects, whether the operation is reversible, any permissions required, or what happens to the elements after ungrouping. It is a minimal statement of intent without behavioral depth.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, short sentence that immediately communicates the core action. It is concise, fully front-loaded, and contains no unnecessary words or repetition.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a mutation tool with no annotations and no output schema, the description is too sparse. It does not explain the required parameter, potential errors, or behavioral outcomes, leaving the agent with only a high-level understanding. More context is needed for correct invocation.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The schema has 0% coverage, and the description does not explain the 'groupId' parameter at all. While the parameter name is somewhat self-explanatory, the description adds no meaning beyond what the schema provides, failing to compensate for the lack of schema documentation.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action ('Ungroup') and the target ('a group of elements'), making it immediately distinguishable from sibling tools like group_elements. The verb+resource structure is specific and unambiguous.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives, prerequisites (e.g., elements must already be grouped), or context for typical use cases. The description simply states the operation without any additional context.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
unlock_elementsB
Unlock elements to allow modification
| Name | Required | Description | Default |
|---|---|---|---|
| elementIds | Yes |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries full burden for behavioral disclosure. It only states the basic action and purpose, but does not mention side effects, whether the operation is reversible, idempotency, or any required permissions. This is a significant gap for a mutation tool.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single sentence, front-loaded with the action and purpose, with no wasted words. Every part contributes to meaning.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
The tool is simple (one parameter, no output schema), but given the absence of annotations, the description is too minimal. It does not clarify return behavior, effects on element state, or how it relates to lock_elements, leaving significant gaps for an agent.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0%, and the description does not mention the elementIds parameter at all. It neither explains the format, accepts one or multiple IDs, nor the type of elements. The description fails to compensate for the lack of schema documentation.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool's action with a specific verb ('Unlock') and resource ('elements'), and the phrase 'to allow modification' clarifies the purpose. It distinguishes itself from the sibling tool lock_elements by describing the inverse operation.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The phrase 'to allow modification' implies the tool is used before modifying elements, giving some context. However, it lacks explicit guidance on when to use it versus alternatives like lock_elements or update_element, and no exclusions are mentioned.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
update_elementC
Update an existing Excalidraw element
| Name | Required | Description | Default |
|---|---|---|---|
| id | Yes | ||
| type | No | ||
| x | No | ||
| y | No | ||
| width | No | ||
| height | No | ||
| backgroundColor | No | ||
| strokeColor | No | ||
| strokeWidth | No | ||
| roughness | No | ||
| opacity | No | ||
| text | No | ||
| fontSize | No | ||
| fontFamily | No |
TDQS
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations provided, the description carries the full burden of behavioral disclosure. It states the tool updates elements but doesn't describe what happens during the update (e.g., partial vs. full updates, error handling, permissions required, or rate limits). For a mutation tool with zero annotation coverage, this leaves significant behavioral gaps.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, clear sentence with no wasted words. It's front-loaded with the core purpose and efficiently conveys the essential action and target. Every word earns its place, making it highly concise and well-structured.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the complexity (14 parameters, mutation tool), lack of annotations, and no output schema, the description is incomplete. It doesn't address behavioral aspects like error conditions, return values, or usage context. While concise, it fails to provide sufficient context for effective tool selection and invocation in this environment.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The description provides no information about parameters beyond what's implied by the tool name. With 14 parameters, 0% schema description coverage, and no output schema, the description fails to add any semantic context (e.g., explaining 'id' is required, what 'type' enum values mean, or how 'opacity' scales). This is inadequate given the high parameter count and low schema coverage.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action ('Update') and resource ('an existing Excalidraw element'), making the purpose immediately understandable. It distinguishes itself from siblings like 'create_element' and 'delete_element' by specifying it's for existing elements, though it doesn't explicitly contrast with similar tools like 'query_elements' or 'lock_elements'.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description provides no guidance on when to use this tool versus alternatives. It doesn't mention prerequisites (e.g., needing an element ID), exclusions (e.g., not for new elements), or comparisons to siblings like 'create_element' for new elements or 'query_elements' for retrieval. Usage is implied but not explicitly stated.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
12 tool updates
- First observed
align_elements - First observed
create_element - First observed
delete_element - First observed
distribute_elements - First observed
get_resource - First observed
group_elements - First observed
lock_elements - First observed
query_elements - First observed
save_scene - First observed
ungroup_elements - First observed
unlock_elements - First observed
update_element
TDQS
Scored across 12 tools
Each tool has a clearly distinct purpose targeting specific actions on Excalidraw elements or resources. There is no overlap between creation, deletion, updating, querying, grouping, locking, alignment, distribution, or file operations. The descriptions reinforce these distinct roles, making tool selection unambiguous.
All tool names follow a consistent verb_noun pattern using snake_case (e.g., create_element, delete_element, group_elements). The naming convention is uniform throughout the set, with verbs clearly indicating actions and nouns specifying targets, making the tools predictable and easy to understand.
With 12 tools, the server is well-scoped for managing Excalidraw diagrams, covering essential operations like CRUD for elements, grouping, locking, alignment, distribution, querying, and file saving. Each tool serves a distinct and necessary function, with no redundancy or excessive complexity.
The tool set provides complete coverage for the Excalidraw domain, including full CRUD lifecycle for elements (create, query, update, delete), grouping/ungrouping, locking/unlocking, alignment/distribution, and scene saving. There are no obvious gaps; agents can perform all core diagram editing and management tasks without dead ends.
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