qa
Analyze game, XR, or app recordings for frame pacing hitches, effective FPS, stereo layout, camera-comfort risks, and flash photosensitivity; returns a summary and chart.
Instructions
Capture QA for a game, XR (VR/AR headset) or app recording: frame pacing (hitches = frames the build failed to deliver while the picture moved, with times and ms; effective fps per second), side-by-side / top-bottom stereo detection, comfort (fast camera turns; pass the headset's horizontal fov_deg for deg/s) and flashes above 3 per second (photosensitivity triage). source = file, URL or watch id. Returns a summary plus a chart.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| end | No | ||
| start | No | ||
| source | Yes | ||
| fov_deg | No |