blender_object_rotate
Set an object's rotation by providing [x, y, z] angles, with degrees as the default unit.
Instructions
Set the rotation of an object. Provide rotation as [x, y, z] angles. By default angles are in degrees.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| degrees | No | ||
| rotation | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |