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Ureanl-Blender-MCP

UEPythonServerEditor.Build.cs633 B
using UnrealBuildTool; public class UEPythonServerEditor : ModuleRules { public UEPythonServerEditor(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "UEPythonServer" }); PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore", "UnrealEd", "LevelEditor", "EditorStyle" }); } }

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